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GeForce GTX 295 vs Radeon R9 M275X

Intro

The GeForce GTX 295 comes with a GPU core clock speed of 576 MHz, and the 896 MB of GDDR3 memory runs at 999 MHz through a 448-bit bus. It also is comprised of 240 SPUs, 80 TAUs, and 28 Raster Operation Units.

Compare all that to the Radeon R9 M275X, which uses a 28 nm design. AMD has clocked the core speed at 900 MHz. The GDDR5 memory works at a speed of 1125 MHz on this card. It features 640 SPUs along with 40 Texture Address Units and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 M275X 50 Watts
GeForce GTX 295 289 Watts
Difference: 239 Watts (478%)

Memory Bandwidth

Performance-wise, the GeForce GTX 295 should in theory be quite a bit superior to the Radeon R9 M275X overall. (explain)

GeForce GTX 295 223776 MB/sec
Radeon R9 M275X 72000 MB/sec
Difference: 151776 (211%)

Texel Rate

The GeForce GTX 295 is a lot (more or less 156%) faster with regards to anisotropic filtering than the Radeon R9 M275X. (explain)

GeForce GTX 295 92160 Mtexels/sec
Radeon R9 M275X 36000 Mtexels/sec
Difference: 56160 (156%)

Pixel Rate

The GeForce GTX 295 will be quite a bit (about 124%) more effective at full screen anti-aliasing than the Radeon R9 M275X, and will be able to handle higher screen resolutions better. (explain)

GeForce GTX 295 32256 Mpixels/sec
Radeon R9 M275X 14400 Mpixels/sec
Difference: 17856 (124%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 295

Amazon.com

Check prices at:

Radeon R9 M275X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 295 Radeon R9 M275X
Manufacturer nVidia AMD
Year January 8, 2009 May 1 2014
Code Name G200b Venus XTX
Memory 896 MB (x2) 2048 MB
Core Speed 576 MHz (x2) 900 MHz
Memory Speed 1998 MHz (x2) 4500 MHz
Power (Max TDP) 289 watts 50 watts
Bandwidth 223776 MB/sec 72000 MB/sec
Texel Rate 92160 Mtexels/sec 36000 Mtexels/sec
Pixel Rate 32256 Mpixels/sec 14400 Mpixels/sec
Unified Shaders 240 (x2) 640
Texture Mapping Units 80 (x2) 40
Render Output Units 28 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 448-bit (x2) 128-bit
Fab Process 55 nm 28 nm
Transistors 1400 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be transferred over the external memory interface in a second. The number is calculated by multiplying the bus width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 295

Amazon.com

Check prices at:

Radeon R9 M275X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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