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Radeon HD 4870 X2 vs Radeon R9 M265X

Intro

The Radeon HD 4870 X2 comes with a GPU core clock speed of 750 MHz, and the 1024 MB of GDDR5 RAM is set to run at 900 MHz through a 256-bit bus. It also features 800(160x5) Stream Processors, 40 Texture Address Units, and 16 Raster Operation Units.

Compare those specs to the Radeon R9 M265X, which comes with a GPU core clock speed of 575 MHz, and 2048 MB of GDDR5 RAM set to run at 1125 MHz through a 128-bit bus. It also is comprised of 640 Stream Processors, 40 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the Radeon HD 4870 X2 should be a lot faster than the Radeon R9 M265X overall. (explain)

Radeon HD 4870 X2 230400 MB/sec
Radeon R9 M265X 72000 MB/sec
Difference: 158400 (220%)

Texel Rate

The Radeon HD 4870 X2 will be quite a bit (about 161%) more effective at texture filtering than the Radeon R9 M265X. (explain)

Radeon HD 4870 X2 60000 Mtexels/sec
Radeon R9 M265X 23000 Mtexels/sec
Difference: 37000 (161%)

Pixel Rate

The Radeon HD 4870 X2 should be a lot (more or less 161%) better at FSAA than the Radeon R9 M265X, and also will be capable of handling higher screen resolutions while still performing well. (explain)

Radeon HD 4870 X2 24000 Mpixels/sec
Radeon R9 M265X 9200 Mpixels/sec
Difference: 14800 (161%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4870 X2

Amazon.com

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Radeon R9 M265X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4870 X2 Radeon R9 M265X
Manufacturer AMD AMD
Year Aug 12, 2008 May 1 2014
Code Name R700 Venus Pro
Memory 1024 MB (x2) 2048 MB
Core Speed 750 MHz (x2) 575 MHz
Memory Speed 3600 MHz (x2) 4500 MHz
Power (Max TDP) 350 watts (Unknown) watts
Bandwidth 230400 MB/sec 72000 MB/sec
Texel Rate 60000 Mtexels/sec 23000 Mtexels/sec
Pixel Rate 24000 Mpixels/sec 9200 Mpixels/sec
Unified Shaders 800(160x5) (x2) 640
Texture Mapping Units 40 (x2) 40
Render Output Units 16 (x2) 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 55 nm 28 nm
Transistors 956 million (Unknown) million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transferred across the external memory interface within a second. It's worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 4870 X2

Amazon.com

Check prices at:

Radeon R9 M265X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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