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GeForce 9800 GTX+ vs Radeon R7 M265

Intro

The GeForce 9800 GTX+ comes with a clock frequency of 738 MHz and a GDDR3 memory speed of 1100 MHz. It also makes use of a 256-bit bus, and uses a 55 nm design. It features 128 SPUs, 64 TAUs, and 16 ROPs.

Compare all of that to the Radeon R7 M265, which has core speeds of 725 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 memory. It features 384 SPUs as well as 24 TAUs and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the GeForce 9800 GTX+ should theoretically be much better than the Radeon R7 M265 overall. (explain)

GeForce 9800 GTX+ 70400 MB/sec
Radeon R7 M265 32000 MB/sec
Difference: 38400 (120%)

Texel Rate

The GeForce 9800 GTX+ should be quite a bit (about 171%) more effective at texture filtering than the Radeon R7 M265. (explain)

GeForce 9800 GTX+ 47232 Mtexels/sec
Radeon R7 M265 17400 Mtexels/sec
Difference: 29832 (171%)

Pixel Rate

The GeForce 9800 GTX+ will be a lot (about 104%) better at FSAA than the Radeon R7 M265, and also will be capable of handling higher screen resolutions more effectively. (explain)

GeForce 9800 GTX+ 11808 Mpixels/sec
Radeon R7 M265 5800 Mpixels/sec
Difference: 6008 (104%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9800 GTX+

Amazon.com

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Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9800 GTX+ Radeon R7 M265
Manufacturer nVidia AMD
Year July 2008 May 1 2014
Code Name G92b Opal XT
Memory 512 MB 2048 MB
Core Speed 738 MHz 725 MHz
Memory Speed 2200 MHz 2000 MHz
Power (Max TDP) 145 watts (Unknown) watts
Bandwidth 70400 MB/sec 32000 MB/sec
Texel Rate 47232 Mtexels/sec 17400 Mtexels/sec
Pixel Rate 11808 Mpixels/sec 5800 Mpixels/sec
Unified Shaders 128 384
Texture Mapping Units 64 24
Render Output Units 16 8
Bus Type GDDR3 DDR3
Bus Width 256-bit 128-bit
Fab Process 55 nm 28 nm
Transistors 754 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x8
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transported over the external memory interface in one second. The number is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce 9800 GTX+

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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