Compare any two graphics cards:
VS

GeForce GTS 450 vs Radeon R7 M265

Intro

The GeForce GTS 450 features core speeds of 783 MHz on the GPU, and 902 MHz on the 512 MB of GDDR5 RAM. It features 192 SPUs along with 32 TAUs and 16 Rasterization Operator Units.

Compare all that to the Radeon R7 M265, which makes use of a 28 nm design. AMD has set the core frequency at 725 MHz. The DDR3 RAM runs at a frequency of 1000 MHz on this model. It features 384 SPUs as well as 24 TAUs and 8 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R7 M265 3256 points
GeForce GTS 450 1453 points
Difference: 1803 (124%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the GeForce GTS 450 should theoretically be quite a bit superior to the Radeon R7 M265 in general. (explain)

GeForce GTS 450 57728 MB/sec
Radeon R7 M265 32000 MB/sec
Difference: 25728 (80%)

Texel Rate

The GeForce GTS 450 is quite a bit (more or less 44%) better at texture filtering than the Radeon R7 M265. (explain)

GeForce GTS 450 25056 Mtexels/sec
Radeon R7 M265 17400 Mtexels/sec
Difference: 7656 (44%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTS 450 is superior to the Radeon R7 M265, and very much so. (explain)

GeForce GTS 450 12528 Mpixels/sec
Radeon R7 M265 5800 Mpixels/sec
Difference: 6728 (116%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTS 450

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTS 450 Radeon R7 M265
Manufacturer nVidia AMD
Year September 2010 May 1 2014
Code Name GF106 Opal XT
Memory 512 MB 2048 MB
Core Speed 783 MHz 725 MHz
Memory Speed 3608 MHz 2000 MHz
Power (Max TDP) 106 watts (Unknown) watts
Bandwidth 57728 MB/sec 32000 MB/sec
Texel Rate 25056 Mtexels/sec 17400 Mtexels/sec
Pixel Rate 12528 Mpixels/sec 5800 Mpixels/sec
Unified Shaders 192 384
Texture Mapping Units 32 24
Render Output Units 16 8
Bus Type GDDR5 DDR3
Bus Width 128-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1170 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x8
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be transported across the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTS 450

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield