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GeForce GTX 950M vs Radeon R7 M265

Intro

The GeForce GTX 950M uses a 28 nm design. nVidia has set the core speed at 914 MHz. The DDR3 memory runs at a speed of 1000 MHz on this specific model. It features 640 SPUs along with 40 TAUs and 16 Rasterization Operator Units.

Compare those specs to the Radeon R7 M265, which has GPU core speed of 725 MHz, and 2048 MB of DDR3 memory set to run at 1000 MHz through a 128-bit bus. It also is comprised of 384 Stream Processors, 24 Texture Address Units, and 8 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 950M 3330 points
Radeon R7 M265 3256 points
Difference: 74 (2%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Both cards have the exact same memory bandwidth, so theoretically they should perform exactly the same. (explain)

Texel Rate

The GeForce GTX 950M should be quite a bit (more or less 110%) better at texture filtering than the Radeon R7 M265. (explain)

GeForce GTX 950M 36560 Mtexels/sec
Radeon R7 M265 17400 Mtexels/sec
Difference: 19160 (110%)

Pixel Rate

The GeForce GTX 950M should be much (more or less 152%) faster with regards to anti-aliasing than the Radeon R7 M265, and also should be able to handle higher resolutions better. (explain)

GeForce GTX 950M 14624 Mpixels/sec
Radeon R7 M265 5800 Mpixels/sec
Difference: 8824 (152%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950M

Amazon.com

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Radeon R7 M265

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950M Radeon R7 M265
Manufacturer nVidia AMD
Year March 12 2015 May 1 2014
Code Name GM107 Opal XT
Memory 2048 MB 2048 MB
Core Speed 914 MHz 725 MHz
Memory Speed 2000 MHz 2000 MHz
Power (Max TDP) 55 watts (Unknown) watts
Bandwidth 32000 MB/sec 32000 MB/sec
Texel Rate 36560 Mtexels/sec 17400 Mtexels/sec
Pixel Rate 14624 Mpixels/sec 5800 Mpixels/sec
Unified Shaders 640 384
Texture Mapping Units 40 24
Render Output Units 16 8
Bus Type DDR3 DDR3
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x8
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be transported across the external memory interface in a second. The number is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 950M

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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