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GeForce 9600 GSO 384MB vs Radeon R7 M260X

Intro

The GeForce 9600 GSO 384MB uses a 65 nm design. nVidia has set the core frequency at 550 MHz. The GDDR3 memory works at a frequency of 800 MHz on this particular model. It features 96 SPUs along with 48 TAUs and 12 ROPs.

Compare that to the Radeon R7 M260X, which has a core clock speed of 825 MHz and a GDDR5 memory frequency of 1000 MHz. It also makes use of a 128-bit memory bus, and uses a 28 nm design. It is made up of 384 SPUs, 24 TAUs, and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the Radeon R7 M260X should perform quite a bit faster than the GeForce 9600 GSO 384MB in general. (explain)

Radeon R7 M260X 64000 MB/sec
GeForce 9600 GSO 384MB 38400 MB/sec
Difference: 25600 (67%)

Texel Rate

The GeForce 9600 GSO 384MB should be much (approximately 33%) better at anisotropic filtering than the Radeon R7 M260X. (explain)

GeForce 9600 GSO 384MB 26400 Mtexels/sec
Radeon R7 M260X 19800 Mtexels/sec
Difference: 6600 (33%)

Pixel Rate

Both cards have exactly the same pixel rate, so theoretically they should perform equally good at at full screen anti-aliasing, and be capable of handling the same screen resolutions. (explain)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9600 GSO 384MB

Amazon.com

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Radeon R7 M260X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GSO 384MB Radeon R7 M260X
Manufacturer nVidia AMD
Year May 2008 June 2014
Code Name G92 Opal
Memory 384 MB 2048 MB
Core Speed 550 MHz 825 MHz
Memory Speed 1600 MHz 4000 MHz
Power (Max TDP) 84 watts (Unknown) watts
Bandwidth 38400 MB/sec 64000 MB/sec
Texel Rate 26400 Mtexels/sec 19800 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 6600 Mpixels/sec
Unified Shaders 96 384
Texture Mapping Units 48 24
Render Output Units 12 8
Bus Type GDDR3 GDDR5
Bus Width 192-bit 128-bit
Fab Process 65 nm 28 nm
Transistors 754 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x8
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be transported over the external memory interface in one second. It's calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce 9600 GSO 384MB

Amazon.com

Check prices at:

Radeon R7 M260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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