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Radeon HD 6970 vs Radeon R7 M260X

Intro

The Radeon HD 6970 has a clock speed of 880 MHz and a GDDR5 memory speed of 1375 MHz. It also makes use of a 256-bit bus, and uses a 40 nm design. It is made up of 1536 SPUs, 96 TAUs, and 32 Raster Operation Units.

Compare those specs to the Radeon R7 M260X, which comes with a core clock speed of 825 MHz and a GDDR5 memory frequency of 1000 MHz. It also makes use of a 128-bit bus, and uses a 28 nm design. It is made up of 384 SPUs, 24 TAUs, and 8 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the Radeon HD 6970 should be quite a bit faster than the Radeon R7 M260X overall. (explain)

Radeon HD 6970 176000 MB/sec
Radeon R7 M260X 64000 MB/sec
Difference: 112000 (175%)

Texel Rate

The Radeon HD 6970 will be a lot (more or less 327%) faster with regards to texture filtering than the Radeon R7 M260X. (explain)

Radeon HD 6970 84480 Mtexels/sec
Radeon R7 M260X 19800 Mtexels/sec
Difference: 64680 (327%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon HD 6970 is superior to the Radeon R7 M260X, by far. (explain)

Radeon HD 6970 28160 Mpixels/sec
Radeon R7 M260X 6600 Mpixels/sec
Difference: 21560 (327%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 6970

Amazon.com

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Radeon R7 M260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 6970 Radeon R7 M260X
Manufacturer AMD AMD
Year December 2010 June 2014
Code Name Cayman XT Opal
Memory 2048 MB 2048 MB
Core Speed 880 MHz 825 MHz
Memory Speed 5500 MHz 4000 MHz
Power (Max TDP) 250 watts (Unknown) watts
Bandwidth 176000 MB/sec 64000 MB/sec
Texel Rate 84480 Mtexels/sec 19800 Mtexels/sec
Pixel Rate 28160 Mpixels/sec 6600 Mpixels/sec
Unified Shaders 1536 384
Texture Mapping Units 96 24
Render Output Units 32 8
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 2640 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x8
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be moved past the external memory interface within a second. It's worked out by multiplying the interface width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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Radeon HD 6970

Amazon.com

Check prices at:

Radeon R7 M260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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