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GeForce GT 440 1.5GB vs Radeon R7 M260

Intro

The GeForce GT 440 1.5GB has clock speeds of 594 MHz on the GPU, and 900 MHz on the 1536 MB of GDDR3 memory. It features 144 SPUs as well as 24 Texture Address Units and 24 Rasterization Operator Units.

Compare all of that to the Radeon R7 M260, which comes with a core clock frequency of 715 MHz and a DDR3 memory speed of 1000 MHz. It also makes use of a 64-bit bus, and makes use of a 28 nm design. It is made up of 384 SPUs, 24 Texture Address Units, and 8 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R7 M260 1120 points
GeForce GT 440 1.5GB 840 points
Difference: 280 (33%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the GeForce GT 440 1.5GB should in theory be much better than the Radeon R7 M260 overall. (explain)

GeForce GT 440 1.5GB 43200 MB/sec
Radeon R7 M260 16000 MB/sec
Difference: 27200 (170%)

Texel Rate

The Radeon R7 M260 should be a little bit (more or less 20%) better at anisotropic filtering than the GeForce GT 440 1.5GB. (explain)

Radeon R7 M260 17160 Mtexels/sec
GeForce GT 440 1.5GB 14256 Mtexels/sec
Difference: 2904 (20%)

Pixel Rate

The GeForce GT 440 1.5GB will be much (more or less 149%) better at FSAA than the Radeon R7 M260, and also able to handle higher screen resolutions more effectively. (explain)

GeForce GT 440 1.5GB 14256 Mpixels/sec
Radeon R7 M260 5720 Mpixels/sec
Difference: 8536 (149%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 440 1.5GB

Amazon.com

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Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 440 1.5GB Radeon R7 M260
Manufacturer nVidia AMD
Year October 2010 June 2014
Code Name GF106 Opal/Topaz
Memory 1536 MB 2048 MB
Core Speed 594 MHz 715 MHz
Memory Speed 1800 MHz 2000 MHz
Power (Max TDP) 56 watts (Unknown) watts
Bandwidth 43200 MB/sec 16000 MB/sec
Texel Rate 14256 Mtexels/sec 17160 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 5720 Mpixels/sec
Unified Shaders 144 384
Texture Mapping Units 24 24
Render Output Units 24 8
Bus Type GDDR3 DDR3
Bus Width 192-bit 64-bit
Fab Process 40 nm 28 nm
Transistors 1170 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x8
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transported across the external memory interface within a second. It's worked out by multiplying the bus width by its memory speed. In the case of DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GT 440 1.5GB

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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