Compare any two graphics cards:
VS

GeForce GTS 450 vs Radeon R7 M260

Intro

The GeForce GTS 450 features a GPU core clock speed of 783 MHz, and the 512 MB of GDDR5 RAM runs at 902 MHz through a 128-bit bus. It also is comprised of 192 Stream Processors, 32 TAUs, and 16 ROPs.

Compare that to the Radeon R7 M260, which uses a 28 nm design. AMD has clocked the core frequency at 715 MHz. The DDR3 RAM works at a speed of 1000 MHz on this specific model. It features 384 SPUs as well as 24 Texture Address Units and 8 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTS 450 1453 points
Radeon R7 M260 1120 points
Difference: 333 (30%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the GeForce GTS 450 should be 261% faster than the Radeon R7 M260 in general, because of its higher data rate. (explain)

GeForce GTS 450 57728 MB/sec
Radeon R7 M260 16000 MB/sec
Difference: 41728 (261%)

Texel Rate

The GeForce GTS 450 is quite a bit (approximately 46%) more effective at anisotropic filtering than the Radeon R7 M260. (explain)

GeForce GTS 450 25056 Mtexels/sec
Radeon R7 M260 17160 Mtexels/sec
Difference: 7896 (46%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTS 450 is superior to the Radeon R7 M260, and very much so. (explain)

GeForce GTS 450 12528 Mpixels/sec
Radeon R7 M260 5720 Mpixels/sec
Difference: 6808 (119%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTS 450

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTS 450 Radeon R7 M260
Manufacturer nVidia AMD
Year September 2010 June 2014
Code Name GF106 Opal/Topaz
Memory 512 MB 2048 MB
Core Speed 783 MHz 715 MHz
Memory Speed 3608 MHz 2000 MHz
Power (Max TDP) 106 watts (Unknown) watts
Bandwidth 57728 MB/sec 16000 MB/sec
Texel Rate 25056 Mtexels/sec 17160 Mtexels/sec
Pixel Rate 12528 Mpixels/sec 5720 Mpixels/sec
Unified Shaders 192 384
Texture Mapping Units 32 24
Render Output Units 16 8
Bus Type GDDR5 DDR3
Bus Width 128-bit 64-bit
Fab Process 40 nm 28 nm
Transistors 1170 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x8
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved over the external memory interface in a second. The number is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTS 450

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield