Compare any two graphics cards:
VS

GeForce GTX 970M vs Radeon R7 M260

Intro

The GeForce GTX 970M has clock speeds of 924 MHz on the GPU, and 1000 MHz on the 3072 MB of GDDR5 memory. It features 1280 SPUs along with 80 Texture Address Units and 48 Rasterization Operator Units.

Compare those specs to the Radeon R7 M260, which has core speeds of 715 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 memory. It features 384 SPUs as well as 24 TAUs and 8 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970M 7520 points
Radeon R7 M260 1120 points
Difference: 6400 (571%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the GeForce GTX 970M should be 500% faster than the Radeon R7 M260 overall, due to its higher bandwidth. (explain)

GeForce GTX 970M 96000 MB/sec
Radeon R7 M260 16000 MB/sec
Difference: 80000 (500%)

Texel Rate

The GeForce GTX 970M should be a lot (more or less 331%) faster with regards to AF than the Radeon R7 M260. (explain)

GeForce GTX 970M 73920 Mtexels/sec
Radeon R7 M260 17160 Mtexels/sec
Difference: 56760 (331%)

Pixel Rate

The GeForce GTX 970M will be quite a bit (about 675%) faster with regards to full screen anti-aliasing than the Radeon R7 M260, and also should be capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce GTX 970M 44352 Mpixels/sec
Radeon R7 M260 5720 Mpixels/sec
Difference: 38632 (675%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 970M

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 970M Radeon R7 M260
Manufacturer nVidia AMD
Year October 7 2014 June 2014
Code Name GM204 Opal/Topaz
Memory 3072 MB 2048 MB
Core Speed 924 MHz 715 MHz
Memory Speed 4000 MHz 2000 MHz
Power (Max TDP) 75 watts (Unknown) watts
Bandwidth 96000 MB/sec 16000 MB/sec
Texel Rate 73920 Mtexels/sec 17160 Mtexels/sec
Pixel Rate 44352 Mpixels/sec 5720 Mpixels/sec
Unified Shaders 1280 384
Texture Mapping Units 80 24
Render Output Units 48 8
Bus Type GDDR5 DDR3
Bus Width 192-bit 64-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x8
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transported across the external memory interface in one second. It is calculated by multiplying the bus width by its memory speed. In the case of DDR memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 970M

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield