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GeForce 8600 GTS vs Radeon R5 M230

Intro

The GeForce 8600 GTS comes with a core clock frequency of 675 MHz and a GDDR3 memory speed of 1000 MHz. It also features a 128-bit memory bus, and uses a 80 nm design. It is made up of 32 SPUs, 16 TAUs, and 8 Raster Operation Units.

Compare those specs to the Radeon R5 M230, which has a clock speed of 780 MHz and a DDR3 memory speed of 1000 MHz. It also makes use of a 64-bit memory bus, and uses a 28 nm design. It features 320 SPUs, 20 TAUs, and 4 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the GeForce 8600 GTS should be 100% faster than the Radeon R5 M230 in general, because of its higher bandwidth. (explain)

GeForce 8600 GTS 32000 MB/sec
Radeon R5 M230 16000 MB/sec
Difference: 16000 (100%)

Texel Rate

The Radeon R5 M230 should be quite a bit (approximately 44%) faster with regards to AF than the GeForce 8600 GTS. (explain)

Radeon R5 M230 15600 Mtexels/sec
GeForce 8600 GTS 10800 Mtexels/sec
Difference: 4800 (44%)

Pixel Rate

The GeForce 8600 GTS will be quite a bit (about 73%) more effective at FSAA than the Radeon R5 M230, and will be capable of handling higher resolutions without slowing down too much. (explain)

GeForce 8600 GTS 5400 Mpixels/sec
Radeon R5 M230 3120 Mpixels/sec
Difference: 2280 (73%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8600 GTS

Amazon.com

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Radeon R5 M230

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GTS Radeon R5 M230
Manufacturer nVidia AMD
Year April 2007 2014
Code Name G84 Jet Pro
Memory 512 MB 2048 MB
Core Speed 675 MHz 780 MHz
Memory Speed 2000 MHz 2000 MHz
Power (Max TDP) 75 watts (Unknown) watts
Bandwidth 32000 MB/sec 16000 MB/sec
Texel Rate 10800 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 5400 Mpixels/sec 3120 Mpixels/sec
Unified Shaders 32 320
Texture Mapping Units 16 20
Render Output Units 8 4
Bus Type GDDR3 DDR3
Bus Width 128-bit 64-bit
Fab Process 80 nm 28 nm
Transistors 289 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x8
DirectX Version DirectX 10 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be moved across the external memory interface in one second. It is worked out by multiplying the interface width by its memory clock speed. In the case of DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce 8600 GTS

Amazon.com

Check prices at:

Radeon R5 M230

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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