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Radeon HD 3870 X2 1GB vs Radeon R5 M230

Intro

The Radeon HD 3870 X2 1GB features clock speeds of 825 MHz on the GPU, and 1126 MHz on the 1024 MB of GDDR4 RAM. It features 320(64x5) SPUs as well as 16 Texture Address Units and 16 Rasterization Operator Units.

Compare those specs to the Radeon R5 M230, which comes with a core clock speed of 780 MHz and a DDR3 memory speed of 1000 MHz. It also features a 64-bit bus, and uses a 28 nm design. It is comprised of 320 SPUs, 20 Texture Address Units, and 4 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the Radeon HD 3870 X2 1GB should perform a lot faster than the Radeon R5 M230 in general. (explain)

Radeon HD 3870 X2 1GB 144128 MB/sec
Radeon R5 M230 16000 MB/sec
Difference: 128128 (801%)

Texel Rate

The Radeon HD 3870 X2 1GB will be quite a bit (about 69%) better at anisotropic filtering than the Radeon R5 M230. (explain)

Radeon HD 3870 X2 1GB 26400 Mtexels/sec
Radeon R5 M230 15600 Mtexels/sec
Difference: 10800 (69%)

Pixel Rate

The Radeon HD 3870 X2 1GB should be a lot (more or less 746%) faster with regards to AA than the Radeon R5 M230, and also able to handle higher resolutions without losing too much performance. (explain)

Radeon HD 3870 X2 1GB 26400 Mpixels/sec
Radeon R5 M230 3120 Mpixels/sec
Difference: 23280 (746%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 3870 X2 1GB

Amazon.com

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Radeon R5 M230

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 3870 X2 1GB Radeon R5 M230
Manufacturer AMD AMD
Year Jan 28, 2008 2014
Code Name R680 Jet Pro
Memory 1024 MB (x2) 2048 MB
Core Speed 825 MHz (x2) 780 MHz
Memory Speed 2252 MHz (x2) 2000 MHz
Power (Max TDP) (Unknown) watts (Unknown) watts
Bandwidth 144128 MB/sec 16000 MB/sec
Texel Rate 26400 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 26400 Mpixels/sec 3120 Mpixels/sec
Unified Shaders 320(64x5) (x2) 320
Texture Mapping Units 16 (x2) 20
Render Output Units 16 (x2) 4
Bus Type GDDR4 DDR3
Bus Width 256-bit (x2) 64-bit
Fab Process 55 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe 3.0 x8
DirectX Version DirectX 10.1 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transferred over the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Radeon R5 M230

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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