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GeForce GTX 465 vs Radeon R5 M230

Intro

The GeForce GTX 465 makes use of a 40 nm design. nVidia has clocked the core frequency at 607 MHz. The GDDR5 memory works at a speed of 802 MHz on this specific card. It features 352 SPUs along with 44 Texture Address Units and 32 Rasterization Operator Units.

Compare those specs to the Radeon R5 M230, which features a core clock speed of 780 MHz and a DDR3 memory frequency of 1000 MHz. It also uses a 64-bit memory bus, and makes use of a 28 nm design. It is made up of 320 SPUs, 20 TAUs, and 4 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 465 will be 541% quicker than the Radeon R5 M230 overall, due to its greater bandwidth. (explain)

GeForce GTX 465 102592 MB/sec
Radeon R5 M230 16000 MB/sec
Difference: 86592 (541%)

Texel Rate

The GeForce GTX 465 is much (approximately 71%) more effective at AF than the Radeon R5 M230. (explain)

GeForce GTX 465 26708 Mtexels/sec
Radeon R5 M230 15600 Mtexels/sec
Difference: 11108 (71%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 465 is a better choice, by far. (explain)

GeForce GTX 465 19424 Mpixels/sec
Radeon R5 M230 3120 Mpixels/sec
Difference: 16304 (523%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 465

Amazon.com

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Radeon R5 M230

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 465 Radeon R5 M230
Manufacturer nVidia AMD
Year May 2010 2014
Code Name GF100 Jet Pro
Memory 1024 MB 2048 MB
Core Speed 607 MHz 780 MHz
Memory Speed 3208 MHz 2000 MHz
Power (Max TDP) 200 watts (Unknown) watts
Bandwidth 102592 MB/sec 16000 MB/sec
Texel Rate 26708 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 19424 Mpixels/sec 3120 Mpixels/sec
Unified Shaders 352 320
Texture Mapping Units 44 20
Render Output Units 32 4
Bus Type GDDR5 DDR3
Bus Width 256-bit 64-bit
Fab Process 40 nm 28 nm
Transistors 3000 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x8
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be transported past the external memory interface in one second. It's calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 465

Amazon.com

Check prices at:

Radeon R5 M230

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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