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GeForce 8800 GTS (G80) 320MB vs GeForce GTX 980M

Intro

The GeForce 8800 GTS (G80) 320MB makes use of a 90 nm design. nVidia has clocked the core speed at 513 MHz. The GDDR3 RAM runs at a speed of 792 MHz on this specific model. It features 96 SPUs as well as 48 Texture Address Units and 20 Rasterization Operator Units.

Compare those specifications to the GeForce GTX 980M, which makes use of a 28 nm design. nVidia has clocked the core frequency at 1038 MHz. The GDDR5 RAM works at a speed of 1000 MHz on this specific card. It features 1536 SPUs along with 96 TAUs and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980M 100 Watts
GeForce 8800 GTS (G80) 320MB 143 Watts
Difference: 43 Watts (43%)

Memory Bandwidth

Performance-wise, the GeForce GTX 980M should theoretically be quite a bit better than the GeForce 8800 GTS (G80) 320MB in general. (explain)

GeForce GTX 980M 128000 MB/sec
GeForce 8800 GTS (G80) 320MB 63360 MB/sec
Difference: 64640 (102%)

Texel Rate

The GeForce GTX 980M will be much (about 305%) better at AF than the GeForce 8800 GTS (G80) 320MB. (explain)

GeForce GTX 980M 99648 Mtexels/sec
GeForce 8800 GTS (G80) 320MB 24624 Mtexels/sec
Difference: 75024 (305%)

Pixel Rate

The GeForce GTX 980M should be much (more or less 547%) more effective at AA than the GeForce 8800 GTS (G80) 320MB, and able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 980M 66432 Mpixels/sec
GeForce 8800 GTS (G80) 320MB 10260 Mpixels/sec
Difference: 56172 (547%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTS (G80) 320MB

Amazon.com

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GeForce GTX 980M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTS (G80) 320MB GeForce GTX 980M
Manufacturer nVidia nVidia
Year Feb 2007 October 7 2014
Code Name G80 GM204
Memory 320 MB 4096 MB
Core Speed 513 MHz 1038 MHz
Memory Speed 1584 MHz 4000 MHz
Power (Max TDP) 143 watts 100 watts
Bandwidth 63360 MB/sec 128000 MB/sec
Texel Rate 24624 Mtexels/sec 99648 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 66432 Mpixels/sec
Unified Shaders 96 1536
Texture Mapping Units 48 96
Render Output Units 20 64
Bus Type GDDR3 GDDR5
Bus Width 320-bit 256-bit
Fab Process 90 nm 28 nm
Transistors 681 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transported over the external memory interface in a second. It is worked out by multiplying the card's interface width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce 8800 GTS (G80) 320MB

Amazon.com

Check prices at:

GeForce GTX 980M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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