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GeForce GTX 980M vs Radeon HD 6850

Intro

The GeForce GTX 980M has clock speeds of 1038 MHz on the GPU, and 1000 MHz on the 4096 MB of GDDR5 memory. It features 1536 SPUs as well as 96 TAUs and 64 Rasterization Operator Units.

Compare those specs to the Radeon HD 6850, which comes with core clock speeds of 775 MHz on the GPU, and 1000 MHz on the 1024 MB of GDDR5 RAM. It features 960 SPUs along with 48 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980M 9476 points
Radeon HD 6850 2395 points
Difference: 7081 (296%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980M 100 Watts
Radeon HD 6850 127 Watts
Difference: 27 Watts (27%)

Memory Bandwidth

Both cards have exactly the same memory bandwidth, so theoretically they should have identical performance. (explain)

Texel Rate

The GeForce GTX 980M should be quite a bit (approximately 168%) faster with regards to texture filtering than the Radeon HD 6850. (explain)

GeForce GTX 980M 99648 Mtexels/sec
Radeon HD 6850 37200 Mtexels/sec
Difference: 62448 (168%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 980M is superior to the Radeon HD 6850, and very much so. (explain)

GeForce GTX 980M 66432 Mpixels/sec
Radeon HD 6850 24800 Mpixels/sec
Difference: 41632 (168%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980M

Amazon.com

Check prices at:

Radeon HD 6850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980M Radeon HD 6850
Manufacturer nVidia AMD
Year October 7 2014 October 2010
Code Name GM204 Barts Pro
Memory 4096 MB 1024 MB
Core Speed 1038 MHz 775 MHz
Memory Speed 4000 MHz 4000 MHz
Power (Max TDP) 100 watts 127 watts
Bandwidth 128000 MB/sec 128000 MB/sec
Texel Rate 99648 Mtexels/sec 37200 Mtexels/sec
Pixel Rate 66432 Mpixels/sec 24800 Mpixels/sec
Unified Shaders 1536 960
Texture Mapping Units 96 48
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 1700 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be moved across the external memory interface in one second. It is worked out by multiplying the bus width by its memory clock speed. If it uses DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 980M

Amazon.com

Check prices at:

Radeon HD 6850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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