Compare any two graphics cards:
VS

GeForce GTX 570 vs GeForce GTX 980M

Intro

The GeForce GTX 570 features a GPU core clock speed of 732 MHz, and the 1280 MB of GDDR5 RAM runs at 950 MHz through a 320-bit bus. It also features 480 Stream Processors, 60 Texture Address Units, and 40 Raster Operation Units.

Compare those specifications to the GeForce GTX 980M, which comes with core speeds of 1038 MHz on the GPU, and 1000 MHz on the 4096 MB of GDDR5 RAM. It features 1536 SPUs as well as 96 TAUs and 64 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980M 9476 points
GeForce GTX 570 4387 points
Difference: 5089 (116%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980M 100 Watts
GeForce GTX 570 219 Watts
Difference: 119 Watts (119%)

Memory Bandwidth

The GeForce GTX 570, in theory, should perform a small bit faster than the GeForce GTX 980M overall. (explain)

GeForce GTX 570 152000 MB/sec
GeForce GTX 980M 128000 MB/sec
Difference: 24000 (19%)

Texel Rate

The GeForce GTX 980M should be much (more or less 127%) more effective at AF than the GeForce GTX 570. (explain)

GeForce GTX 980M 99648 Mtexels/sec
GeForce GTX 570 43920 Mtexels/sec
Difference: 55728 (127%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 980M is the winner, by a large margin. (explain)

GeForce GTX 980M 66432 Mpixels/sec
GeForce GTX 570 29280 Mpixels/sec
Difference: 37152 (127%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 570

Amazon.com

Check prices at:

GeForce GTX 980M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 570 GeForce GTX 980M
Manufacturer nVidia nVidia
Year December 2010 October 7 2014
Code Name GF110 GM204
Memory 1280 MB 4096 MB
Core Speed 732 MHz 1038 MHz
Memory Speed 3800 MHz 4000 MHz
Power (Max TDP) 219 watts 100 watts
Bandwidth 152000 MB/sec 128000 MB/sec
Texel Rate 43920 Mtexels/sec 99648 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 66432 Mpixels/sec
Unified Shaders 480 1536
Texture Mapping Units 60 96
Render Output Units 40 64
Bus Type GDDR5 GDDR5
Bus Width 320-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 3000 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transported over the external memory interface within a second. It's worked out by multiplying the card's bus width by its memory speed. In the case of DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 570

Amazon.com

Check prices at:

GeForce GTX 980M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield