Compare any two graphics cards:
VS

GeForce GTX 980M vs Radeon HD 7790

Intro

The GeForce GTX 980M uses a 28 nm design. nVidia has set the core speed at 1038 MHz. The GDDR5 RAM runs at a speed of 1000 MHz on this specific card. It features 1536 SPUs as well as 96 TAUs and 64 Rasterization Operator Units.

Compare that to the Radeon HD 7790, which has a core clock speed of 1000 MHz and a GDDR5 memory frequency of 1500 MHz. It also features a 128-bit bus, and makes use of a 28 nm design. It features 896 SPUs, 56 TAUs, and 16 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980M 9476 points
Radeon HD 7790 4330 points
Difference: 5146 (119%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7790 85 Watts
GeForce GTX 980M 100 Watts
Difference: 15 Watts (18%)

Memory Bandwidth

The GeForce GTX 980M should in theory be quite a bit faster than the Radeon HD 7790 in general. (explain)

GeForce GTX 980M 128000 MB/sec
Radeon HD 7790 96000 MB/sec
Difference: 32000 (33%)

Texel Rate

The GeForce GTX 980M is quite a bit (about 78%) faster with regards to texture filtering than the Radeon HD 7790. (explain)

GeForce GTX 980M 99648 Mtexels/sec
Radeon HD 7790 56000 Mtexels/sec
Difference: 43648 (78%)

Pixel Rate

The GeForce GTX 980M will be quite a bit (more or less 315%) better at FSAA than the Radeon HD 7790, and also should be able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX 980M 66432 Mpixels/sec
Radeon HD 7790 16000 Mpixels/sec
Difference: 50432 (315%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 980M

Amazon.com

Check prices at:

Radeon HD 7790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 980M Radeon HD 7790
Manufacturer nVidia AMD
Year October 7 2014 March 2013
Code Name GM204 Bonaire XT
Memory 4096 MB 1024 MB
Core Speed 1038 MHz 1000 MHz
Memory Speed 4000 MHz 6000 MHz
Power (Max TDP) 100 watts 85 watts
Bandwidth 128000 MB/sec 96000 MB/sec
Texel Rate 99648 Mtexels/sec 56000 Mtexels/sec
Pixel Rate 66432 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 1536 896
Texture Mapping Units 96 56
Render Output Units 64 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be moved past the external memory interface in one second. It is calculated by multiplying the interface width by its memory clock speed. If it uses DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 980M

Amazon.com

Check prices at:

Radeon HD 7790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield