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GeForce GTX 980M vs Radeon R9 380 2G

Intro

The GeForce GTX 980M makes use of a 28 nm design. nVidia has clocked the core speed at 1038 MHz. The GDDR5 RAM is set to run at a frequency of 1000 MHz on this particular card. It features 1536 SPUs along with 96 Texture Address Units and 64 Rasterization Operator Units.

Compare that to the Radeon R9 380 2G, which has core speeds of 970 MHz on the GPU, and 1425 MHz on the 2048 MB of GDDR5 RAM. It features 1792 SPUs along with 112 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980M 9476 points
Radeon R9 380 2G 8850 points
Difference: 626 (7%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980M 100 Watts
Radeon R9 380 2G 190 Watts
Difference: 90 Watts (90%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 380 2G will be 43% quicker than the GeForce GTX 980M in general, because of its greater bandwidth. (explain)

Radeon R9 380 2G 182400 MB/sec
GeForce GTX 980M 128000 MB/sec
Difference: 54400 (43%)

Texel Rate

The Radeon R9 380 2G should be a little bit (about 9%) better at AF than the GeForce GTX 980M. (explain)

Radeon R9 380 2G 108640 Mtexels/sec
GeForce GTX 980M 99648 Mtexels/sec
Difference: 8992 (9%)

Pixel Rate

The GeForce GTX 980M will be quite a bit (approximately 114%) faster with regards to anti-aliasing than the Radeon R9 380 2G, and capable of handling higher resolutions more effectively. (explain)

GeForce GTX 980M 66432 Mpixels/sec
Radeon R9 380 2G 31040 Mpixels/sec
Difference: 35392 (114%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980M

Amazon.com

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Radeon R9 380 2G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980M Radeon R9 380 2G
Manufacturer nVidia AMD
Year October 7 2014 June 2015
Code Name GM204 Antigua PRO
Memory 4096 MB 2048 MB
Core Speed 1038 MHz 970 MHz
Memory Speed 4000 MHz 5700 MHz
Power (Max TDP) 100 watts 190 watts
Bandwidth 128000 MB/sec 182400 MB/sec
Texel Rate 99648 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 66432 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1536 1792
Texture Mapping Units 96 112
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transferred across the external memory interface within a second. The number is calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 980M

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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