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GeForce GT 440 1.5GB vs GeForce GTX 970M

Intro

The GeForce GT 440 1.5GB has a GPU core speed of 594 MHz, and the 1536 MB of GDDR3 memory runs at 900 MHz through a 192-bit bus. It also is comprised of 144 Stream Processors, 24 TAUs, and 24 ROPs.

Compare that to the GeForce GTX 970M, which features a clock speed of 924 MHz and a GDDR5 memory frequency of 1000 MHz. It also uses a 192-bit memory bus, and uses a 28 nm design. It is comprised of 1280 SPUs, 80 Texture Address Units, and 48 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970M 7520 points
GeForce GT 440 1.5GB 840 points
Difference: 6680 (795%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 1.5GB 56 Watts
GeForce GTX 970M 75 Watts
Difference: 19 Watts (34%)

Memory Bandwidth

Theoretically, the GeForce GTX 970M should perform much faster than the GeForce GT 440 1.5GB overall. (explain)

GeForce GTX 970M 96000 MB/sec
GeForce GT 440 1.5GB 43200 MB/sec
Difference: 52800 (122%)

Texel Rate

The GeForce GTX 970M will be much (about 419%) more effective at AF than the GeForce GT 440 1.5GB. (explain)

GeForce GTX 970M 73920 Mtexels/sec
GeForce GT 440 1.5GB 14256 Mtexels/sec
Difference: 59664 (419%)

Pixel Rate

The GeForce GTX 970M is much (approximately 211%) better at FSAA than the GeForce GT 440 1.5GB, and should be able to handle higher screen resolutions better. (explain)

GeForce GTX 970M 44352 Mpixels/sec
GeForce GT 440 1.5GB 14256 Mpixels/sec
Difference: 30096 (211%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 440 1.5GB

Amazon.com

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GeForce GTX 970M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 440 1.5GB GeForce GTX 970M
Manufacturer nVidia nVidia
Year October 2010 October 7 2014
Code Name GF106 GM204
Memory 1536 MB 3072 MB
Core Speed 594 MHz 924 MHz
Memory Speed 1800 MHz 4000 MHz
Power (Max TDP) 56 watts 75 watts
Bandwidth 43200 MB/sec 96000 MB/sec
Texel Rate 14256 Mtexels/sec 73920 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 44352 Mpixels/sec
Unified Shaders 144 1280
Texture Mapping Units 24 80
Render Output Units 24 48
Bus Type GDDR3 GDDR5
Bus Width 192-bit 192-bit
Fab Process 40 nm 28 nm
Transistors 1170 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be moved across the external memory interface within a second. It's worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GT 440 1.5GB

Amazon.com

Check prices at:

GeForce GTX 970M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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