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GeForce 8800 GTS (G80) 640MB vs GeForce GTX 965M

Intro

The GeForce 8800 GTS (G80) 640MB makes use of a 90 nm design. nVidia has clocked the core frequency at 513 MHz. The GDDR3 memory works at a frequency of 792 MHz on this specific card. It features 96 SPUs as well as 48 Texture Address Units and 20 Rasterization Operator Units.

Compare those specifications to the GeForce GTX 965M, which comes with clock speeds of 944 MHz on the GPU, and 1000 MHz on the 2048 MB of GDDR5 memory. It features 1024 SPUs along with 64 TAUs and 32 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 965M 60 Watts
GeForce 8800 GTS (G80) 640MB 143 Watts
Difference: 83 Watts (138%)

Memory Bandwidth

The GeForce GTX 965M should theoretically be a little bit faster than the GeForce 8800 GTS (G80) 640MB overall. (explain)

GeForce GTX 965M 64000 MB/sec
GeForce 8800 GTS (G80) 640MB 63360 MB/sec
Difference: 640 (1%)

Texel Rate

The GeForce GTX 965M will be much (about 145%) better at texture filtering than the GeForce 8800 GTS (G80) 640MB. (explain)

GeForce GTX 965M 60416 Mtexels/sec
GeForce 8800 GTS (G80) 640MB 24624 Mtexels/sec
Difference: 35792 (145%)

Pixel Rate

The GeForce GTX 965M is quite a bit (approximately 194%) faster with regards to FSAA than the GeForce 8800 GTS (G80) 640MB, and will be able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 965M 30208 Mpixels/sec
GeForce 8800 GTS (G80) 640MB 10260 Mpixels/sec
Difference: 19948 (194%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTS (G80) 640MB

Amazon.com

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GeForce GTX 965M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

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Model GeForce 8800 GTS (G80) 640MB GeForce GTX 965M
Manufacturer nVidia nVidia
Year Nov 2006 (640) January 5 2015
Code Name G80 GM204
Memory 640 MB 2048 MB
Core Speed 513 MHz 944 MHz
Memory Speed 1584 MHz 4000 MHz
Power (Max TDP) 143 watts 60 watts
Bandwidth 63360 MB/sec 64000 MB/sec
Texel Rate 24624 Mtexels/sec 60416 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 30208 Mpixels/sec
Unified Shaders 96 1024
Texture Mapping Units 48 64
Render Output Units 20 32
Bus Type GDDR3 GDDR5
Bus Width 320-bit 128-bit
Fab Process 90 nm 28 nm
Transistors 681 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be transported across the external memory interface in a second. The number is calculated by multiplying the interface width by its memory clock speed. If the card has DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce 8800 GTS (G80) 640MB

Amazon.com

Check prices at:

GeForce GTX 965M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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