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GeForce GTX 965M vs Radeon HD 4870 X2

Intro

The GeForce GTX 965M features core speeds of 944 MHz on the GPU, and 1000 MHz on the 2048 MB of GDDR5 RAM. It features 1024 SPUs as well as 64 Texture Address Units and 32 ROPs.

Compare that to the Radeon HD 4870 X2, which features a GPU core clock speed of 750 MHz, and 1024 MB of GDDR5 RAM running at 900 MHz through a 256-bit bus. It also is comprised of 800(160x5) SPUs, 40 TAUs, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 965M 60 Watts
Radeon HD 4870 X2 350 Watts
Difference: 290 Watts (483%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 4870 X2 should be quite a bit faster than the GeForce GTX 965M overall. (explain)

Radeon HD 4870 X2 230400 MB/sec
GeForce GTX 965M 64000 MB/sec
Difference: 166400 (260%)

Texel Rate

The GeForce GTX 965M is a bit (more or less 1%) better at anisotropic filtering than the Radeon HD 4870 X2. (explain)

GeForce GTX 965M 60416 Mtexels/sec
Radeon HD 4870 X2 60000 Mtexels/sec
Difference: 416 (1%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 965M is superior to the Radeon HD 4870 X2, by a large margin. (explain)

GeForce GTX 965M 30208 Mpixels/sec
Radeon HD 4870 X2 24000 Mpixels/sec
Difference: 6208 (26%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 965M

Amazon.com

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Radeon HD 4870 X2

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 965M Radeon HD 4870 X2
Manufacturer nVidia AMD
Year January 5 2015 Aug 12, 2008
Code Name GM204 R700
Memory 2048 MB 1024 MB (x2)
Core Speed 944 MHz 750 MHz (x2)
Memory Speed 4000 MHz 3600 MHz (x2)
Power (Max TDP) 60 watts 350 watts
Bandwidth 64000 MB/sec 230400 MB/sec
Texel Rate 60416 Mtexels/sec 60000 Mtexels/sec
Pixel Rate 30208 Mpixels/sec 24000 Mpixels/sec
Unified Shaders 1024 800(160x5) (x2)
Texture Mapping Units 64 40 (x2)
Render Output Units 32 16 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 28 nm 55 nm
Transistors (Unknown) million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported across the external memory interface in a second. The number is worked out by multiplying the bus width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 965M

Amazon.com

Check prices at:

Radeon HD 4870 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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