Compare any two graphics cards:
VS

GeForce GTX 560 Ti vs GeForce GTX 965M

Intro

The GeForce GTX 560 Ti has a GPU clock speed of 822 MHz, and the 1024 MB of GDDR5 RAM is set to run at 1002 MHz through a 256-bit bus. It also is made up of 384 SPUs, 64 Texture Address Units, and 32 ROPs.

Compare those specs to the GeForce GTX 965M, which has clock speeds of 944 MHz on the GPU, and 1000 MHz on the 2048 MB of GDDR5 RAM. It features 1024 SPUs along with 64 TAUs and 32 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 965M 5650 points
GeForce GTX 560 Ti 3466 points
Difference: 2184 (63%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 965M 60 Watts
GeForce GTX 560 Ti 170 Watts
Difference: 110 Watts (183%)

Memory Bandwidth

The GeForce GTX 560 Ti should in theory be quite a bit faster than the GeForce GTX 965M in general. (explain)

GeForce GTX 560 Ti 128256 MB/sec
GeForce GTX 965M 64000 MB/sec
Difference: 64256 (100%)

Texel Rate

The GeForce GTX 965M is a small bit (more or less 15%) more effective at AF than the GeForce GTX 560 Ti. (explain)

GeForce GTX 965M 60416 Mtexels/sec
GeForce GTX 560 Ti 52608 Mtexels/sec
Difference: 7808 (15%)

Pixel Rate

The GeForce GTX 965M should be a little bit (more or less 15%) better at FSAA than the GeForce GTX 560 Ti, and also should be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 965M 30208 Mpixels/sec
GeForce GTX 560 Ti 26304 Mpixels/sec
Difference: 3904 (15%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 560 Ti

Amazon.com

Check prices at:

GeForce GTX 965M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 560 Ti GeForce GTX 965M
Manufacturer nVidia nVidia
Year January 2011 January 5 2015
Code Name GF114 GM204
Memory 1024 MB 2048 MB
Core Speed 822 MHz 944 MHz
Memory Speed 4008 MHz 4000 MHz
Power (Max TDP) 170 watts 60 watts
Bandwidth 128256 MB/sec 64000 MB/sec
Texel Rate 52608 Mtexels/sec 60416 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 30208 Mpixels/sec
Unified Shaders 384 1024
Texture Mapping Units 64 64
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1950 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be moved past the external memory interface in a second. It is worked out by multiplying the card's bus width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 560 Ti

Amazon.com

Check prices at:

GeForce GTX 965M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield