Compare any two graphics cards:
GeForce GTX 965M vs Radeon HD 7750
IntroThe GeForce GTX 965M comes with core speeds of 944 MHz on the GPU, and 1000 MHz on the 2048 MB of GDDR5 RAM. It features 1024 SPUs as well as 64 Texture Address Units and 32 Rasterization Operator Units.Compare those specs to the Radeon HD 7750, which makes use of a 28 nm design. AMD has set the core speed at 800 MHz. The GDDR5 RAM works at a speed of 1125 MHz on this model. It features 512 SPUs along with 32 Texture Address Units and 16 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 7750 should in theory be a little bit faster than the GeForce GTX 965M overall. (explain)
Texel RateThe GeForce GTX 965M should be quite a bit (approximately 136%) more effective at texture filtering than the Radeon HD 7750. (explain)
Pixel RateIf running with a high resolution is important to you, then the GeForce GTX 965M is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be transported across the external memory interface within a second. It's worked out by multiplying the interface width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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