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GeForce GTX 965M vs Radeon R9 280

Intro

The GeForce GTX 965M makes use of a 28 nm design. nVidia has set the core frequency at 944 MHz. The GDDR5 memory works at a speed of 1000 MHz on this particular model. It features 1024 SPUs along with 64 Texture Address Units and 32 ROPs.

Compare all of that to the Radeon R9 280, which has GPU clock speed of 933 MHz, and 3072 MB of GDDR5 memory set to run at 1250 MHz through a 384-bit bus. It also is made up of 1792 SPUs, 112 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 280 7961 points
GeForce GTX 965M 5650 points
Difference: 2311 (41%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 965M 60 Watts
Radeon R9 280 250 Watts
Difference: 190 Watts (317%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 280 should be a lot faster than the GeForce GTX 965M overall. (explain)

Radeon R9 280 240000 MB/sec
GeForce GTX 965M 64000 MB/sec
Difference: 176000 (275%)

Texel Rate

The Radeon R9 280 is a lot (approximately 73%) more effective at anisotropic filtering than the GeForce GTX 965M. (explain)

Radeon R9 280 104496 Mtexels/sec
GeForce GTX 965M 60416 Mtexels/sec
Difference: 44080 (73%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 965M is a better choice, though only just barely. (explain)

GeForce GTX 965M 30208 Mpixels/sec
Radeon R9 280 29856 Mpixels/sec
Difference: 352 (1%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 965M

Amazon.com

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Radeon R9 280

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 965M Radeon R9 280
Manufacturer nVidia AMD
Year January 5 2015 March 2014
Code Name GM204 Tahiti Pro
Memory 2048 MB 3072 MB
Core Speed 944 MHz 933 MHz
Memory Speed 4000 MHz 5000 MHz
Power (Max TDP) 60 watts 250 watts
Bandwidth 64000 MB/sec 240000 MB/sec
Texel Rate 60416 Mtexels/sec 104496 Mtexels/sec
Pixel Rate 30208 Mpixels/sec 29856 Mpixels/sec
Unified Shaders 1024 1792
Texture Mapping Units 64 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be transported across the external memory interface within a second. The number is worked out by multiplying the interface width by its memory clock speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 965M

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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