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GeForce GTX 950M vs Radeon HD 7970

Intro

The GeForce GTX 950M features a clock speed of 914 MHz and a DDR3 memory frequency of 1000 MHz. It also makes use of a 128-bit bus, and uses a 28 nm design. It is comprised of 640 SPUs, 40 TAUs, and 16 ROPs.

Compare those specifications to the Radeon HD 7970, which has GPU core speed of 925 MHz, and 3072 MB of GDDR5 memory set to run at 1375 MHz through a 384-bit bus. It also is made up of 2048 SPUs, 128 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7970 8225 points
GeForce GTX 950M 3330 points
Difference: 4895 (147%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950M 55 Watts
Radeon HD 7970 250 Watts
Difference: 195 Watts (355%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7970 should perform a lot faster than the GeForce GTX 950M overall. (explain)

Radeon HD 7970 264000 MB/sec
GeForce GTX 950M 32000 MB/sec
Difference: 232000 (725%)

Texel Rate

The Radeon HD 7970 is a lot (more or less 224%) better at AF than the GeForce GTX 950M. (explain)

Radeon HD 7970 118400 Mtexels/sec
GeForce GTX 950M 36560 Mtexels/sec
Difference: 81840 (224%)

Pixel Rate

The Radeon HD 7970 should be much (more or less 102%) more effective at AA than the GeForce GTX 950M, and also will be capable of handling higher screen resolutions better. (explain)

Radeon HD 7970 29600 Mpixels/sec
GeForce GTX 950M 14624 Mpixels/sec
Difference: 14976 (102%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950M

Amazon.com

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Radeon HD 7970

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950M Radeon HD 7970
Manufacturer nVidia AMD
Year March 12 2015 January 2012
Code Name GM107 Tahiti XT
Memory 2048 MB 3072 MB
Core Speed 914 MHz 925 MHz
Memory Speed 2000 MHz 5500 MHz
Power (Max TDP) 55 watts 250 watts
Bandwidth 32000 MB/sec 264000 MB/sec
Texel Rate 36560 Mtexels/sec 118400 Mtexels/sec
Pixel Rate 14624 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 640 2048
Texture Mapping Units 40 128
Render Output Units 16 32
Bus Type DDR3 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be transferred past the external memory interface in one second. The number is worked out by multiplying the bus width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 950M

Amazon.com

Check prices at:

Radeon HD 7970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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