Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTS 250 1GB vs Radeon HD 4730

Intro

The GeForce GTS 250 1GB uses a 65/55 nm design. nVidia has clocked the core frequency at 738 MHz. The GDDR3 memory is set to run at a frequency of 1100 MHz on this model. It features 128 SPUs as well as 64 Texture Address Units and 16 ROPs.

Compare those specifications to the Radeon HD 4730, which has a GPU core clock speed of 700 MHz, and 512 MB of GDDR5 memory running at 900 MHz through a 128-bit bus. It also is comprised of 640(128x5) SPUs, 32 Texture Address Units, and 8 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4730 140 Watts
GeForce GTS 250 1GB 145 Watts
Difference: 5 Watts (4%)

Memory Bandwidth

Theoretically, the GeForce GTS 250 1GB should be a lot faster than the Radeon HD 4730 in general. (explain)

GeForce GTS 250 1GB 70400 MB/sec
Radeon HD 4730 57600 MB/sec
Difference: 12800 (22%)

Texel Rate

The GeForce GTS 250 1GB will be a lot (about 111%) faster with regards to AF than the Radeon HD 4730. (explain)

GeForce GTS 250 1GB 47232 Mtexels/sec
Radeon HD 4730 22400 Mtexels/sec
Difference: 24832 (111%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTS 250 1GB is a better choice, by far. (explain)

GeForce GTS 250 1GB 11808 Mpixels/sec
Radeon HD 4730 5600 Mpixels/sec
Difference: 6208 (111%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTS 250 1GB

Amazon.com

Check prices at:

Radeon HD 4730

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTS 250 1GB Radeon HD 4730
Manufacturer nVidia AMD
Year March 3, 2009 Jun 8, 2009
Code Name G92a/b RV770/CE
Memory 1024 MB 512 MB
Core Speed 738 MHz 700 MHz
Memory Speed 2200 MHz 3600 MHz
Power (Max TDP) 145 watts 140 watts
Bandwidth 70400 MB/sec 57600 MB/sec
Texel Rate 47232 Mtexels/sec 22400 Mtexels/sec
Pixel Rate 11808 Mpixels/sec 5600 Mpixels/sec
Unified Shaders 128 640(128x5)
Texture Mapping Units 64 32
Render Output Units 16 8
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65/55 nm 55 nm
Transistors 754 million 956 million
Bus PCIe x16 2.0 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be moved across the external memory interface in a second. It's calculated by multiplying the interface width by the speed of its memory. If the card has DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTS 250 1GB

Amazon.com

Check prices at:

Radeon HD 4730

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield