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GeForce 8300 GS (OEM) vs GeForce 930M

Intro

The GeForce 8300 GS (OEM) uses a 80 nm design. nVidia has set the core frequency at 450 MHz. The DDR2 memory runs at a frequency of 400 MHz on this particular card. It features 8 SPUs along with 4 Texture Address Units and 2 ROPs.

Compare those specifications to the GeForce 930M, which uses a 28 nm design. nVidia has set the core frequency at 928 MHz. The DDR3 memory works at a speed of 900 MHz on this specific card. It features 384 SPUs as well as 24 TAUs and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the GeForce 930M is 125% faster than the GeForce 8300 GS (OEM) overall, due to its greater bandwidth. (explain)

GeForce 930M 14400 MB/sec
GeForce 8300 GS (OEM) 6400 MB/sec
Difference: 8000 (125%)

Texel Rate

The GeForce 930M should be much (about 1137%) better at AF than the GeForce 8300 GS (OEM). (explain)

GeForce 930M 22272 Mtexels/sec
GeForce 8300 GS (OEM) 1800 Mtexels/sec
Difference: 20472 (1137%)

Pixel Rate

If using a high resolution is important to you, then the GeForce 930M is a better choice, by a large margin. (explain)

GeForce 930M 7424 Mpixels/sec
GeForce 8300 GS (OEM) 900 Mpixels/sec
Difference: 6524 (725%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8300 GS (OEM)

Amazon.com

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GeForce 930M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8300 GS (OEM) GeForce 930M
Manufacturer nVidia nVidia
Year July 2007 March 12 2015
Code Name G86 GM108
Memory 128 MB 2048 MB
Core Speed 450 MHz 928 MHz
Memory Speed 800 MHz 1800 MHz
Power (Max TDP) 40 watts (Unknown) watts
Bandwidth 6400 MB/sec 14400 MB/sec
Texel Rate 1800 Mtexels/sec 22272 Mtexels/sec
Pixel Rate 900 Mpixels/sec 7424 Mpixels/sec
Unified Shaders 8 384
Texture Mapping Units 4 24
Render Output Units 2 8
Bus Type DDR2 DDR3
Bus Width 64-bit 64-bit
Fab Process 80 nm 28 nm
Transistors 210 million (Unknown) million
Bus PCI Express x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transferred past the external memory interface in a second. The number is worked out by multiplying the bus width by the speed of its memory. If it uses DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce 8300 GS (OEM)

Amazon.com

Check prices at:

GeForce 930M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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