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GeForce 930M vs Radeon HD 6950

Intro

The GeForce 930M uses a 28 nm design. nVidia has clocked the core frequency at 928 MHz. The DDR3 memory is set to run at a speed of 900 MHz on this specific card. It features 384 SPUs as well as 24 TAUs and 8 Rasterization Operator Units.

Compare all of that to the Radeon HD 6950, which features a clock speed of 800 MHz and a GDDR5 memory speed of 1250 MHz. It also features a 256-bit bus, and uses a 40 nm design. It features 1408 SPUs, 88 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 6950 3240 points
GeForce 930M 1490 points
Difference: 1750 (117%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Radeon HD 6950, in theory, should be much faster than the GeForce 930M in general. (explain)

Radeon HD 6950 160000 MB/sec
GeForce 930M 14400 MB/sec
Difference: 145600 (1011%)

Texel Rate

The Radeon HD 6950 should be much (approximately 216%) more effective at AF than the GeForce 930M. (explain)

Radeon HD 6950 70400 Mtexels/sec
GeForce 930M 22272 Mtexels/sec
Difference: 48128 (216%)

Pixel Rate

The Radeon HD 6950 should be much (more or less 245%) better at anti-aliasing than the GeForce 930M, and also will be capable of handling higher resolutions while still performing well. (explain)

Radeon HD 6950 25600 Mpixels/sec
GeForce 930M 7424 Mpixels/sec
Difference: 18176 (245%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 930M

Amazon.com

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Radeon HD 6950

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 930M Radeon HD 6950
Manufacturer nVidia AMD
Year March 12 2015 December 2010
Code Name GM108 Cayman Pro
Memory 2048 MB 1024 MB
Core Speed 928 MHz 800 MHz
Memory Speed 1800 MHz 5000 MHz
Power (Max TDP) (Unknown) watts 200 watts
Bandwidth 14400 MB/sec 160000 MB/sec
Texel Rate 22272 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 7424 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 384 1408
Texture Mapping Units 24 88
Render Output Units 8 32
Bus Type DDR3 GDDR5
Bus Width 64-bit 256-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 2640 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred past the external memory interface within a second. It is worked out by multiplying the interface width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce 930M

Amazon.com

Check prices at:

Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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