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GeForce 930M vs Radeon R9 280X

Intro

The GeForce 930M features a core clock frequency of 928 MHz and a DDR3 memory frequency of 900 MHz. It also makes use of a 64-bit memory bus, and uses a 28 nm design. It is made up of 384 SPUs, 24 Texture Address Units, and 8 Raster Operation Units.

Compare all of that to the Radeon R9 280X, which features GPU core speed of 850 MHz, and 3072 MB of GDDR5 memory set to run at 1500 MHz through a 384-bit bus. It also features 2048 Stream Processors, 128 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 280X 8886 points
GeForce 930M 1490 points
Difference: 7396 (496%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the Radeon R9 280X should in theory be much better than the GeForce 930M in general. (explain)

Radeon R9 280X 288000 MB/sec
GeForce 930M 14400 MB/sec
Difference: 273600 (1900%)

Texel Rate

The Radeon R9 280X will be quite a bit (about 389%) better at anisotropic filtering than the GeForce 930M. (explain)

Radeon R9 280X 108800 Mtexels/sec
GeForce 930M 22272 Mtexels/sec
Difference: 86528 (389%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon R9 280X is superior to the GeForce 930M, and very much so. (explain)

Radeon R9 280X 27200 Mpixels/sec
GeForce 930M 7424 Mpixels/sec
Difference: 19776 (266%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 930M

Amazon.com

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Radeon R9 280X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 930M Radeon R9 280X
Manufacturer nVidia AMD
Year March 12 2015 October 2013
Code Name GM108 Tahiti XTL
Memory 2048 MB 3072 MB
Core Speed 928 MHz 850 MHz
Memory Speed 1800 MHz 6000 MHz
Power (Max TDP) (Unknown) watts 250 watts
Bandwidth 14400 MB/sec 288000 MB/sec
Texel Rate 22272 Mtexels/sec 108800 Mtexels/sec
Pixel Rate 7424 Mpixels/sec 27200 Mpixels/sec
Unified Shaders 384 2048
Texture Mapping Units 24 128
Render Output Units 8 32
Bus Type DDR3 GDDR5
Bus Width 64-bit 384-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transferred past the external memory interface within a second. It is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce 930M

Amazon.com

Check prices at:

Radeon R9 280X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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