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GeForce 920M vs Radeon HD 4650 512MB

Intro

The GeForce 920M features a GPU clock speed of 954 MHz, and the 2048 MB of DDR3 RAM runs at 900 MHz through a 64-bit bus. It also features 384 SPUs, 32 Texture Address Units, and 8 Raster Operation Units.

Compare those specs to the Radeon HD 4650 512MB, which has a GPU core clock speed of 600 MHz, and 512 MB of DDR2 RAM running at 500 MHz through a 128-bit bus. It also is made up of 320(64x5) SPUs, 32 TAUs, and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Radeon HD 4650 512MB is 11% quicker than the GeForce 920M overall, because of its greater data rate. (explain)

Radeon HD 4650 512MB 16000 MB/sec
GeForce 920M 14400 MB/sec
Difference: 1600 (11%)

Texel Rate

The GeForce 920M is much (more or less 59%) better at anisotropic filtering than the Radeon HD 4650 512MB. (explain)

GeForce 920M 30528 Mtexels/sec
Radeon HD 4650 512MB 19200 Mtexels/sec
Difference: 11328 (59%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce 920M is the winner, by a large margin. (explain)

GeForce 920M 7632 Mpixels/sec
Radeon HD 4650 512MB 4800 Mpixels/sec
Difference: 2832 (59%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 920M

Amazon.com

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Radeon HD 4650 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 920M Radeon HD 4650 512MB
Manufacturer nVidia AMD
Year March 12 2015 Sep 10, 2008
Code Name GK208 RV730 PRO
Memory 2048 MB 512 MB
Core Speed 954 MHz 600 MHz
Memory Speed 1800 MHz 1000 MHz
Power (Max TDP) (Unknown) watts 55 watts
Bandwidth 14400 MB/sec 16000 MB/sec
Texel Rate 30528 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 7632 Mpixels/sec 4800 Mpixels/sec
Unified Shaders 384 320(64x5)
Texture Mapping Units 32 32
Render Output Units 8 8
Bus Type DDR3 DDR2
Bus Width 64-bit 128-bit
Fab Process 28 nm 55 nm
Transistors (Unknown) million 514 million
Bus PCIe 3.0 x16 PCIe 2.0 x16, AGP 8x
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be transferred over the external memory interface in a second. It's calculated by multiplying the bus width by the speed of its memory. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce 920M

Amazon.com

Check prices at:

Radeon HD 4650 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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