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GeForce GTX 950 vs Radeon HD 7870 XT

Intro

The GeForce GTX 950 features a clock speed of 1024 MHz and a GDDR5 memory speed of 1652 MHz. It also uses a 128-bit bus, and uses a 28 nm design. It is comprised of 768 SPUs, 48 TAUs, and 32 ROPs.

Compare that to the Radeon HD 7870 XT, which features clock speeds of 925 MHz on the GPU, and 1500 MHz on the 2048 MB of GDDR5 memory. It features 1536 SPUs along with 96 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 950 6536 points
Radeon HD 7870 XT 6390 points
Difference: 146 (2%)

Ethereum Mining Hash Rate

Radeon HD 7870 XT 15 Mh/s
GeForce GTX 950 10 Mh/s
Difference: 5 (50%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950 90 Watts
Radeon HD 7870 XT 185 Watts
Difference: 95 Watts (106%)

Memory Bandwidth

As far as performance goes, the Radeon HD 7870 XT should theoretically be much better than the GeForce GTX 950 overall. (explain)

Radeon HD 7870 XT 192000 MB/sec
GeForce GTX 950 105728 MB/sec
Difference: 86272 (82%)

Texel Rate

The Radeon HD 7870 XT will be quite a bit (more or less 81%) better at anisotropic filtering than the GeForce GTX 950. (explain)

Radeon HD 7870 XT 88800 Mtexels/sec
GeForce GTX 950 49152 Mtexels/sec
Difference: 39648 (81%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 950 is the winner, but it probably won't make a huge difference. (explain)

GeForce GTX 950 32768 Mpixels/sec
Radeon HD 7870 XT 29600 Mpixels/sec
Difference: 3168 (11%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950

Amazon.com

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Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950 Radeon HD 7870 XT
Manufacturer nVidia AMD
Year August 2015 November 2012
Code Name GM206 Tahiti LE
Memory 2048 MB 2048 MB
Core Speed 1024 MHz 925 MHz
Memory Speed 6608 MHz 6000 MHz
Power (Max TDP) 90 watts 185 watts
Bandwidth 105728 MB/sec 192000 MB/sec
Texel Rate 49152 Mtexels/sec 88800 Mtexels/sec
Pixel Rate 32768 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 768 1536
Texture Mapping Units 48 96
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2940 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be moved past the external memory interface in a second. It is calculated by multiplying the interface width by its memory clock speed. If the card has DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 950

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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