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GeForce GTX 950 vs Radeon R9 390X 8G

Intro

The GeForce GTX 950 uses a 28 nm design. nVidia has clocked the core frequency at 1024 MHz. The GDDR5 RAM is set to run at a speed of 1652 MHz on this specific card. It features 768 SPUs along with 48 TAUs and 32 ROPs.

Compare those specifications to the Radeon R9 390X 8G, which comes with core clock speeds of 1050 MHz on the GPU, and 1500 MHz on the 8192 MB of GDDR5 RAM. It features 2816 SPUs as well as 176 TAUs and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 390X 8G 13555 points
GeForce GTX 950 6536 points
Difference: 7019 (107%)

Ethereum Mining Hash Rate

Radeon R9 390X 8G 32 Mh/s
GeForce GTX 950 10 Mh/s
Difference: 22 (220%)

Zcash Mining Hash Rate

Radeon R9 390X 8G 330 Sol/s
GeForce GTX 950 155 Sol/s
Difference: 175 (113%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950 90 Watts
Radeon R9 390X 8G 275 Watts
Difference: 185 Watts (206%)

Memory Bandwidth

In theory, the Radeon R9 390X 8G should perform quite a bit faster than the GeForce GTX 950 overall. (explain)

Radeon R9 390X 8G 384000 MB/sec
GeForce GTX 950 105728 MB/sec
Difference: 278272 (263%)

Texel Rate

The Radeon R9 390X 8G will be much (more or less 276%) faster with regards to anisotropic filtering than the GeForce GTX 950. (explain)

Radeon R9 390X 8G 184800 Mtexels/sec
GeForce GTX 950 49152 Mtexels/sec
Difference: 135648 (276%)

Pixel Rate

The Radeon R9 390X 8G is a lot (more or less 105%) faster with regards to anti-aliasing than the GeForce GTX 950, and should be capable of handling higher resolutions better. (explain)

Radeon R9 390X 8G 67200 Mpixels/sec
GeForce GTX 950 32768 Mpixels/sec
Difference: 34432 (105%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950

Amazon.com

Check prices at:

Radeon R9 390X 8G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950 Radeon R9 390X 8G
Manufacturer nVidia AMD
Year August 2015 June 2015
Code Name GM206 Grenada XT
Memory 2048 MB 8192 MB
Core Speed 1024 MHz 1050 MHz
Memory Speed 6608 MHz 6000 MHz
Power (Max TDP) 90 watts 275 watts
Bandwidth 105728 MB/sec 384000 MB/sec
Texel Rate 49152 Mtexels/sec 184800 Mtexels/sec
Pixel Rate 32768 Mpixels/sec 67200 Mpixels/sec
Unified Shaders 768 2816
Texture Mapping Units 48 176
Render Output Units 32 64
Bus Type GDDR5 GDDR5
Bus Width 128-bit 512-bit
Fab Process 28 nm 28 nm
Transistors 2940 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be moved past the external memory interface in one second. It is worked out by multiplying the bus width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 950

Amazon.com

Check prices at:

Radeon R9 390X 8G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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