Compare any two graphics cards:
GeForce GT 230 vs Radeon R9 390X 8G
IntroThe GeForce GT 230 comes with a clock frequency of 550 MHz and a DDR3 memory speed of 800 MHz. It also makes use of a 192-bit memory bus, and uses a 40 nm design. It features 32 SPUs, 16 Texture Address Units, and 8 Raster Operation Units.Compare those specifications to the Radeon R9 390X 8G, which comes with a GPU core clock speed of 1050 MHz, and 8192 MB of GDDR5 memory set to run at 1500 MHz through a 512-bit bus. It also is made up of 2816 SPUs, 176 Texture Address Units, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R9 390X 8G should be a lot faster than the GeForce GT 230 in general. (explain)
Texel RateThe Radeon R9 390X 8G should be much (approximately 2000%) faster with regards to anisotropic filtering than the GeForce GT 230. (explain)
Pixel RateThe Radeon R9 390X 8G will be a lot (more or less 1427%) more effective at FSAA than the GeForce GT 230, and will be able to handle higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be transported over the external memory interface within a second. The number is worked out by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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