Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 8600 GT 1GB DDR2 vs GeForce GT 130

Intro

The GeForce 8600 GT 1GB DDR2 has a GPU core speed of 540 MHz, and the 1024 MB of DDR2 memory is set to run at 400 MHz through a 128-bit bus. It also features 32 Stream Processors, 16 Texture Address Units, and 8 Raster Operation Units.

Compare all of that to the GeForce GT 130, which features GPU core speed of 500 MHz, and 768 MB of DDR2 memory running at 250 MHz through a 192-bit bus. It also features 48 Stream Processors, 24 TAUs, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 1GB DDR2 47 Watts
GeForce GT 130 75 Watts
Difference: 28 Watts (60%)

Memory Bandwidth

In theory, the GeForce 8600 GT 1GB DDR2 should be 7% quicker than the GeForce GT 130 overall, because of its greater bandwidth. (explain)

GeForce 8600 GT 1GB DDR2 12800 MB/sec
GeForce GT 130 12000 MB/sec
Difference: 800 (7%)

Texel Rate

The GeForce GT 130 is a lot (approximately 39%) better at anisotropic filtering than the GeForce 8600 GT 1GB DDR2. (explain)

GeForce GT 130 12000 Mtexels/sec
GeForce 8600 GT 1GB DDR2 8640 Mtexels/sec
Difference: 3360 (39%)

Pixel Rate

The GeForce GT 130 will be quite a bit (approximately 85%) better at AA than the GeForce 8600 GT 1GB DDR2, and also able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GT 130 8000 Mpixels/sec
GeForce 8600 GT 1GB DDR2 4320 Mpixels/sec
Difference: 3680 (85%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GT 1GB DDR2

Amazon.com

Check prices at:

GeForce GT 130

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GT 1GB DDR2 GeForce GT 130
Manufacturer nVidia nVidia
Year April 2007 March 10, 2009
Code Name G84 G94b
Memory 1024 MB 768 MB
Core Speed 540 MHz 500 MHz
Memory Speed 800 MHz 500 MHz
Power (Max TDP) 47 watts 75 watts
Bandwidth 12800 MB/sec 12000 MB/sec
Texel Rate 8640 Mtexels/sec 12000 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 8000 Mpixels/sec
Unified Shaders 32 48
Texture Mapping Units 16 24
Render Output Units 8 16
Bus Type DDR2 DDR2
Bus Width 128-bit 192-bit
Fab Process 80 nm 55 nm
Transistors 289 million 505 million
Bus PCIe x16 PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transferred across the external memory interface in one second. It is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 1GB DDR2

Amazon.com

Check prices at:

GeForce GT 130

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield