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GeForce GTX 560 Ti 448 vs Radeon R9 390 8G

Intro

The GeForce GTX 560 Ti 448 comes with a core clock speed of 732 MHz and a GDDR5 memory speed of 900 MHz. It also features a 320-bit bus, and uses a 40 nm design. It features 448 SPUs, 56 TAUs, and 40 ROPs.

Compare that to the Radeon R9 390 8G, which comes with clock speeds of 1000 MHz on the GPU, and 1500 MHz on the 8192 MB of GDDR5 RAM. It features 2560 SPUs as well as 160 Texture Address Units and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 390 8G 12733 points
GeForce GTX 560 Ti 448 4200 points
Difference: 8533 (203%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 Ti 448 210 Watts
Radeon R9 390 8G 275 Watts
Difference: 65 Watts (31%)

Memory Bandwidth

Performance-wise, the Radeon R9 390 8G should theoretically be quite a bit better than the GeForce GTX 560 Ti 448 in general. (explain)

Radeon R9 390 8G 384000 MB/sec
GeForce GTX 560 Ti 448 144000 MB/sec
Difference: 240000 (167%)

Texel Rate

The Radeon R9 390 8G should be a lot (about 290%) better at anisotropic filtering than the GeForce GTX 560 Ti 448. (explain)

Radeon R9 390 8G 160000 Mtexels/sec
GeForce GTX 560 Ti 448 40992 Mtexels/sec
Difference: 119008 (290%)

Pixel Rate

The Radeon R9 390 8G should be a lot (more or less 119%) faster with regards to FSAA than the GeForce GTX 560 Ti 448, and also should be capable of handling higher screen resolutions more effectively. (explain)

Radeon R9 390 8G 64000 Mpixels/sec
GeForce GTX 560 Ti 448 29280 Mpixels/sec
Difference: 34720 (119%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti 448

Amazon.com

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Radeon R9 390 8G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti 448 Radeon R9 390 8G
Manufacturer nVidia AMD
Year December 2011 June 2015
Code Name GF110 Grenada PRO
Memory 1280 MB 8192 MB
Core Speed 732 MHz 1000 MHz
Memory Speed 3600 MHz 6000 MHz
Power (Max TDP) 210 watts 275 watts
Bandwidth 144000 MB/sec 384000 MB/sec
Texel Rate 40992 Mtexels/sec 160000 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 64000 Mpixels/sec
Unified Shaders 448 2560
Texture Mapping Units 56 160
Render Output Units 40 64
Bus Type GDDR5 GDDR5
Bus Width 320-bit 512-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 6200 million
Bus PCIe 2.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

Radeon R9 390 8G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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