Compare any two graphics cards:
Radeon HD 6750 1GB vs Radeon R9 380 4G
IntroThe Radeon HD 6750 1GB makes use of a 40 nm design. AMD has set the core speed at 725 MHz. The GDDR5 memory runs at a frequency of 1000 MHz on this specific model. It features 720 SPUs as well as 36 Texture Address Units and 16 Rasterization Operator Units.Compare that to the Radeon R9 380 4G, which uses a 28 nm design. AMD has set the core speed at 970 MHz. The GDDR5 RAM runs at a frequency of 1425 MHz on this particular card. It features 1792 SPUs as well as 112 TAUs and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon R9 380 4G should in theory be quite a bit better than the Radeon HD 6750 1GB in general. (explain)
Texel RateThe Radeon R9 380 4G is much (approximately 316%) more effective at texture filtering than the Radeon HD 6750 1GB. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the Radeon R9 380 4G is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be moved past the external memory interface in one second. It's worked out by multiplying the interface width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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