Compare any two graphics cards:
GeForce GTX 460 vs Radeon R9 380 4G
IntroThe GeForce GTX 460 features a core clock speed of 675 MHz and a GDDR5 memory speed of 900 MHz. It also makes use of a 192-bit bus, and uses a 40 nm design. It features 336 SPUs, 56 Texture Address Units, and 24 Raster Operation Units.Compare those specs to the Radeon R9 380 4G, which uses a 28 nm design. AMD has clocked the core frequency at 970 MHz. The GDDR5 memory works at a speed of 1425 MHz on this specific card. It features 1792 SPUs as well as 112 TAUs and 32 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon R9 380 4G should in theory be quite a bit superior to the GeForce GTX 460 in general. (explain)
Texel RateThe Radeon R9 380 4G should be a lot (about 187%) more effective at AF than the GeForce GTX 460. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon R9 380 4G is superior to the GeForce GTX 460, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be moved past the external memory interface in a second. The number is calculated by multiplying the interface width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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