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Geforce GTX 760 vs Radeon R9 380 4G

Intro

The Geforce GTX 760 comes with a core clock frequency of 980 MHz and a GDDR5 memory speed of 1502 MHz. It also makes use of a 256-bit memory bus, and makes use of a 28 nm design. It is comprised of 1152 SPUs, 96 Texture Address Units, and 32 Raster Operation Units.

Compare those specifications to the Radeon R9 380 4G, which uses a 28 nm design. AMD has clocked the core speed at 970 MHz. The GDDR5 memory runs at a speed of 1425 MHz on this specific card. It features 1792 SPUs as well as 112 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380 4G 8837 points
Geforce GTX 760 5923 points
Difference: 2914 (49%)

Ethereum Mining Hash Rate

Radeon R9 380 4G 21 Mh/s
Geforce GTX 760 13 Mh/s
Difference: 8 (62%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
Radeon R9 380 4G 190 Watts
Difference: 20 Watts (12%)

Memory Bandwidth

Performance-wise, the Geforce GTX 760 should in theory be just a bit superior to the Radeon R9 380 4G in general. (explain)

Geforce GTX 760 192256 MB/sec
Radeon R9 380 4G 182400 MB/sec
Difference: 9856 (5%)

Texel Rate

The Radeon R9 380 4G will be just a bit (approximately 15%) faster with regards to texture filtering than the Geforce GTX 760. (explain)

Radeon R9 380 4G 108640 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 14560 (15%)

Pixel Rate

The Geforce GTX 760 is a small bit (more or less 1%) better at anti-aliasing than the Radeon R9 380 4G, and able to handle higher resolutions more effectively. (explain)

Geforce GTX 760 31360 Mpixels/sec
Radeon R9 380 4G 31040 Mpixels/sec
Difference: 320 (1%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 760

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 760 Radeon R9 380 4G
Manufacturer nVidia AMD
Year June 2013 June 2015
Code Name GK104 Antigua PRO
Memory 2048 MB 4096 MB
Core Speed 980 MHz 970 MHz
Memory Speed 6008 MHz 5700 MHz
Power (Max TDP) 170 watts 190 watts
Bandwidth 192256 MB/sec 182400 MB/sec
Texel Rate 94080 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1152 1792
Texture Mapping Units 96 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transported across the external memory interface within a second. It is calculated by multiplying the interface width by the speed of its memory. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Geforce GTX 760

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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