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GeForce GTX Titan Black vs Radeon R9 380 4G

Intro

The GeForce GTX Titan Black comes with a clock speed of 889 MHz and a GDDR5 memory frequency of 1750 MHz. It also makes use of a 384-bit bus, and makes use of a 28 nm design. It is made up of 2880 SPUs, 240 Texture Address Units, and 48 Raster Operation Units.

Compare those specifications to the Radeon R9 380 4G, which makes use of a 28 nm design. AMD has set the core frequency at 970 MHz. The GDDR5 memory is set to run at a frequency of 1425 MHz on this specific model. It features 1792 SPUs as well as 112 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan Black 11666 points
Radeon R9 380 4G 8837 points
Difference: 2829 (32%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 380 4G 190 Watts
GeForce GTX Titan Black 250 Watts
Difference: 60 Watts (32%)

Memory Bandwidth

Performance-wise, the GeForce GTX Titan Black should in theory be much superior to the Radeon R9 380 4G overall. (explain)

GeForce GTX Titan Black 336000 MB/sec
Radeon R9 380 4G 182400 MB/sec
Difference: 153600 (84%)

Texel Rate

The GeForce GTX Titan Black should be much (approximately 96%) better at texture filtering than the Radeon R9 380 4G. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Radeon R9 380 4G 108640 Mtexels/sec
Difference: 104720 (96%)

Pixel Rate

The GeForce GTX Titan Black is quite a bit (about 37%) faster with regards to AA than the Radeon R9 380 4G, and also will be able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
Radeon R9 380 4G 31040 Mpixels/sec
Difference: 11632 (37%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan Black

Amazon.com

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Radeon R9 380 4G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Black Radeon R9 380 4G
Manufacturer nVidia AMD
Year February 2014 June 2015
Code Name GK110-430 Antigua PRO
Memory 6144 MB 4096 MB
Core Speed 889 MHz 970 MHz
Memory Speed 7000 MHz 5700 MHz
Power (Max TDP) 250 watts 190 watts
Bandwidth 336000 MB/sec 182400 MB/sec
Texel Rate 213360 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 2880 1792
Texture Mapping Units 240 112
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transferred over the external memory interface in one second. The number is worked out by multiplying the bus width by its memory clock speed. If it uses DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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