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GeForce GTX 650 Ti vs Radeon R9 380 2G

Intro

The GeForce GTX 650 Ti features a clock speed of 928 MHz and a GDDR5 memory frequency of 1350 MHz. It also features a 128-bit memory bus, and makes use of a 28 nm design. It features 768 SPUs, 64 Texture Address Units, and 16 Raster Operation Units.

Compare those specs to the Radeon R9 380 2G, which has core clock speeds of 970 MHz on the GPU, and 1425 MHz on the 2048 MB of GDDR5 RAM. It features 1792 SPUs as well as 112 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380 2G 8850 points
GeForce GTX 650 Ti 3434 points
Difference: 5416 (158%)

Ethereum Mining Hash Rate

Radeon R9 380 2G 19 Mh/s
GeForce GTX 650 Ti 10 Mh/s
Difference: 9 (90%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 110 Watts
Radeon R9 380 2G 190 Watts
Difference: 80 Watts (73%)

Memory Bandwidth

Performance-wise, the Radeon R9 380 2G should in theory be quite a bit superior to the GeForce GTX 650 Ti overall. (explain)

Radeon R9 380 2G 182400 MB/sec
GeForce GTX 650 Ti 86400 MB/sec
Difference: 96000 (111%)

Texel Rate

The Radeon R9 380 2G will be much (approximately 83%) more effective at anisotropic filtering than the GeForce GTX 650 Ti. (explain)

Radeon R9 380 2G 108640 Mtexels/sec
GeForce GTX 650 Ti 59392 Mtexels/sec
Difference: 49248 (83%)

Pixel Rate

The Radeon R9 380 2G should be quite a bit (more or less 109%) better at AA than the GeForce GTX 650 Ti, and should be able to handle higher screen resolutions while still performing well. (explain)

Radeon R9 380 2G 31040 Mpixels/sec
GeForce GTX 650 Ti 14848 Mpixels/sec
Difference: 16192 (109%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650 Ti

Amazon.com

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Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Ti Radeon R9 380 2G
Manufacturer nVidia AMD
Year October 2012 June 2015
Code Name GK106 Antigua PRO
Memory 1024 MB 2048 MB
Core Speed 928 MHz 970 MHz
Memory Speed 5400 MHz 5700 MHz
Power (Max TDP) 110 watts 190 watts
Bandwidth 86400 MB/sec 182400 MB/sec
Texel Rate 59392 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 768 1792
Texture Mapping Units 64 112
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2540 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be transported over the external memory interface within a second. The number is worked out by multiplying the interface width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 650 Ti

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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