Compare any two graphics cards:
VS

Geforce GTX 770 vs Radeon R9 380 2G

Intro

The Geforce GTX 770 features a clock frequency of 1046 MHz and a GDDR5 memory speed of 1753 MHz. It also uses a 256-bit memory bus, and makes use of a 28 nm design. It is comprised of 1536 SPUs, 128 TAUs, and 32 ROPs.

Compare those specs to the Radeon R9 380 2G, which features GPU clock speed of 970 MHz, and 2048 MB of GDDR5 memory set to run at 1425 MHz through a 256-bit bus. It also features 1792 SPUs, 112 Texture Address Units, and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380 2G 8850 points
Geforce GTX 770 7854 points
Difference: 996 (13%)

Ethereum Mining Hash Rate

Radeon R9 380 2G 19 Mh/s
Geforce GTX 770 14 Mh/s
Difference: 5 (36%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 380 2G 190 Watts
Geforce GTX 770 230 Watts
Difference: 40 Watts (21%)

Memory Bandwidth

The Geforce GTX 770 should in theory perform quite a bit faster than the Radeon R9 380 2G overall. (explain)

Geforce GTX 770 224384 MB/sec
Radeon R9 380 2G 182400 MB/sec
Difference: 41984 (23%)

Texel Rate

The Geforce GTX 770 will be a lot (approximately 23%) better at texture filtering than the Radeon R9 380 2G. (explain)

Geforce GTX 770 133888 Mtexels/sec
Radeon R9 380 2G 108640 Mtexels/sec
Difference: 25248 (23%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Geforce GTX 770 is the winner, but only just. (explain)

Geforce GTX 770 33472 Mpixels/sec
Radeon R9 380 2G 31040 Mpixels/sec
Difference: 2432 (8%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Geforce GTX 770

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Geforce GTX 770 Radeon R9 380 2G
Manufacturer nVidia AMD
Year May 2013 June 2015
Code Name GK104 Antigua PRO
Memory 2048 MB 2048 MB
Core Speed 1046 MHz 970 MHz
Memory Speed 7012 MHz 5700 MHz
Power (Max TDP) 230 watts 190 watts
Bandwidth 224384 MB/sec 182400 MB/sec
Texel Rate 133888 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 33472 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1536 1792
Texture Mapping Units 128 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported past the external memory interface in a second. It's calculated by multiplying the interface width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

Geforce GTX 770

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield