Compare any two graphics cards:
Radeon HD 4770 vs Radeon R7 370 4G
IntroThe Radeon HD 4770 has clock speeds of 750 MHz on the GPU, and 800 MHz on the 512 MB of GDDR5 memory. It features 640(128x5) SPUs along with 32 TAUs and 16 Rasterization Operator Units.Compare those specifications to the Radeon R7 370 4G, which features clock speeds of 975 MHz on the GPU, and 1400 MHz on the 4096 MB of GDDR5 memory. It features 1024 SPUs along with 64 Texture Address Units and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R7 370 4G should be 250% faster than the Radeon HD 4770 in general, because of its higher bandwidth. (explain)
Texel RateThe Radeon R7 370 4G will be quite a bit (more or less 160%) better at AF than the Radeon HD 4770. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon R7 370 4G is superior to the Radeon HD 4770, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be transported over the external memory interface within a second. The number is worked out by multiplying the interface width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!