Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTS 150 vs Radeon HD 3650 512MB

Intro

The GeForce GTS 150 comes with a GPU core speed of 740 MHz, and the 1024 MB of GDDR3 memory runs at 500 MHz through a 256-bit bus. It also is made up of 128 Stream Processors, 64 Texture Address Units, and 16 ROPs.

Compare those specs to the Radeon HD 3650 512MB, which comes with GPU core speed of 725 MHz, and 512 MB of GDDR3 memory set to run at 800 MHz through a 128-bit bus. It also features 120(24x5) SPUs, 8 Texture Address Units, and 4 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 3650 512MB 78 Watts
GeForce GTS 150 141 Watts
Difference: 63 Watts (81%)

Memory Bandwidth

Theoretically speaking, the GeForce GTS 150 is 25% quicker than the Radeon HD 3650 512MB overall, because of its greater bandwidth. (explain)

GeForce GTS 150 32000 MB/sec
Radeon HD 3650 512MB 25600 MB/sec
Difference: 6400 (25%)

Texel Rate

The GeForce GTS 150 will be quite a bit (approximately 717%) more effective at anisotropic filtering than the Radeon HD 3650 512MB. (explain)

GeForce GTS 150 47360 Mtexels/sec
Radeon HD 3650 512MB 5800 Mtexels/sec
Difference: 41560 (717%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTS 150 is the winner, by far. (explain)

GeForce GTS 150 11840 Mpixels/sec
Radeon HD 3650 512MB 2900 Mpixels/sec
Difference: 8940 (308%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTS 150

Amazon.com

Check prices at:

Radeon HD 3650 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTS 150 Radeon HD 3650 512MB
Manufacturer nVidia AMD
Year March 10, 2009 2008
Code Name G92b RV635 PRO
Memory 1024 MB 512 MB
Core Speed 740 MHz 725 MHz
Memory Speed 1000 MHz 1600 MHz
Power (Max TDP) 141 watts 78 watts
Bandwidth 32000 MB/sec 25600 MB/sec
Texel Rate 47360 Mtexels/sec 5800 Mtexels/sec
Pixel Rate 11840 Mpixels/sec 2900 Mpixels/sec
Unified Shaders 128 120(24x5)
Texture Mapping Units 64 8
Render Output Units 16 4
Bus Type GDDR3 GDDR3
Bus Width 256-bit 128-bit
Fab Process 55 nm 55 nm
Transistors 754 million (Unknown) million
Bus PCIe x16 2.0 PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be transported across the external memory interface within a second. It is worked out by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTS 150

Amazon.com

Check prices at:

Radeon HD 3650 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield