Compare any two graphics cards:
GeForce GTX 590 vs Radeon R7 370 2G
IntroThe GeForce GTX 590 comes with a clock frequency of 607 MHz and a GDDR5 memory frequency of 855 MHz. It also features a 384-bit memory bus, and uses a 40 nm design. It is made up of 512 SPUs, 64 TAUs, and 48 Raster Operation Units.Compare that to the Radeon R7 370 2G, which has clock speeds of 975 MHz on the GPU, and 1400 MHz on the 2048 MB of GDDR5 RAM. It features 1024 SPUs as well as 64 TAUs and 32 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce GTX 590 should be 83% faster than the Radeon R7 370 2G overall, due to its greater bandwidth. (explain)
Texel RateThe GeForce GTX 590 should be a lot (approximately 25%) faster with regards to texture filtering than the Radeon R7 370 2G. (explain)
Pixel RateIf using a high screen resolution is important to you, then the GeForce GTX 590 is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transported past the external memory interface within a second. It's worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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