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GeForce GTX 660 Ti vs Radeon R7 370 2G

Intro

The GeForce GTX 660 Ti comes with core clock speeds of 915 MHz on the GPU, and 1500 MHz on the 2048 MB of GDDR5 memory. It features 1344 SPUs along with 112 Texture Address Units and 24 ROPs.

Compare that to the Radeon R7 370 2G, which comes with GPU core speed of 975 MHz, and 2048 MB of GDDR5 RAM running at 1400 MHz through a 256-bit bus. It also features 1024 Stream Processors, 64 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 660 Ti 6013 points
Radeon R7 370 2G 5582 points
Difference: 431 (8%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 370 2G 110 Watts
GeForce GTX 660 Ti 150 Watts
Difference: 40 Watts (36%)

Memory Bandwidth

The Radeon R7 370 2G should in theory be a lot faster than the GeForce GTX 660 Ti overall. (explain)

Radeon R7 370 2G 179200 MB/sec
GeForce GTX 660 Ti 144000 MB/sec
Difference: 35200 (24%)

Texel Rate

The GeForce GTX 660 Ti will be a lot (about 64%) faster with regards to texture filtering than the Radeon R7 370 2G. (explain)

GeForce GTX 660 Ti 102480 Mtexels/sec
Radeon R7 370 2G 62400 Mtexels/sec
Difference: 40080 (64%)

Pixel Rate

The Radeon R7 370 2G is a lot (more or less 42%) more effective at FSAA than the GeForce GTX 660 Ti, and should be capable of handling higher screen resolutions more effectively. (explain)

Radeon R7 370 2G 31200 Mpixels/sec
GeForce GTX 660 Ti 21960 Mpixels/sec
Difference: 9240 (42%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 660 Ti

Amazon.com

Check prices at:

Radeon R7 370 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 660 Ti Radeon R7 370 2G
Manufacturer nVidia AMD
Year August 2012 June 2015
Code Name GK104 Trinidad
Memory 2048 MB 2048 MB
Core Speed 915 MHz 975 MHz
Memory Speed 6000 MHz 5600 MHz
Power (Max TDP) 150 watts 110 watts
Bandwidth 144000 MB/sec 179200 MB/sec
Texel Rate 102480 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 21960 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 1344 1024
Texture Mapping Units 112 64
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transferred past the external memory interface in one second. The number is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 660 Ti

Amazon.com

Check prices at:

Radeon R7 370 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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