Compare any two graphics cards:
GeForce 9800 GT 1GB vs Radeon R7 360
IntroThe GeForce 9800 GT 1GB comes with a clock speed of 600 MHz and a GDDR3 memory frequency of 900 MHz. It also features a 256-bit bus, and uses a 65/55 nm design. It is comprised of 112 SPUs, 56 TAUs, and 16 ROPs.Compare that to the Radeon R7 360, which features core speeds of 1050 MHz on the GPU, and 1625 MHz on the 2048 MB of GDDR5 memory. It features 768 SPUs as well as 48 Texture Address Units and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R7 360 should in theory be quite a bit faster than the GeForce 9800 GT 1GB in general. (explain)
Texel RateThe Radeon R7 360 should be a lot (about 50%) more effective at anisotropic filtering than the GeForce 9800 GT 1GB. (explain)
Pixel RateThe Radeon R7 360 is quite a bit (about 75%) faster with regards to FSAA than the GeForce 9800 GT 1GB, and should be capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transported over the external memory interface within a second. The number is worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce 9800 GT 1GB vs Radeon R7 360”Tive uma GeForce 9800 GT 1GB, Otima durou 4 anos, troquei a Fonte do Micro a 1 ano e agora a Placa de video começou a aquecer e acabou queimando, queimou tambem a PCI da placa mãe, me falaram que foi por causa da Fonte. Comprei uma fonte Nova, placa mãe nova e a
Radeon R7 360, vamos ver se é realmente boa.