Compare any two graphics cards:
GeForce 9800 GT 1GB vs Radeon R7 360
IntroThe GeForce 9800 GT 1GB makes use of a 65/55 nm design. nVidia has clocked the core speed at 600 MHz. The GDDR3 RAM runs at a speed of 900 MHz on this model. It features 112 SPUs as well as 56 TAUs and 16 Rasterization Operator Units.Compare those specs to the Radeon R7 360, which has core speeds of 1050 MHz on the GPU, and 1625 MHz on the 2048 MB of GDDR5 memory. It features 768 SPUs as well as 48 Texture Address Units and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon R7 360 should in theory be a lot superior to the GeForce 9800 GT 1GB in general. (explain)
Texel RateThe Radeon R7 360 is quite a bit (more or less 50%) better at texture filtering than the GeForce 9800 GT 1GB. (explain)
Pixel RateIf using a high resolution is important to you, then the Radeon R7 360 is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transferred over the external memory interface in one second. It's worked out by multiplying the bus width by its memory clock speed. In the case of DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce 9800 GT 1GB vs Radeon R7 360”Tive uma GeForce 9800 GT 1GB, Otima durou 4 anos, troquei a Fonte do Micro a 1 ano e agora a Placa de video começou a aquecer e acabou queimando, queimou tambem a PCI da placa mãe, me falaram que foi por causa da Fonte. Comprei uma fonte Nova, placa mãe nova e a
Radeon R7 360, vamos ver se é realmente boa.