Compare any two graphics cards:
GeForce 8500 GT vs Radeon R9 390 8G
IntroThe GeForce 8500 GT uses a 80 nm design. nVidia has set the core speed at 450 MHz. The DDR2 memory works at a frequency of 400 MHz on this specific model. It features 16 SPUs as well as 8 TAUs and 4 Rasterization Operator Units.Compare that to the Radeon R9 390 8G, which comes with a clock speed of 1000 MHz and a GDDR5 memory frequency of 1500 MHz. It also features a 512-bit memory bus, and makes use of a 28 nm design. It features 2560 SPUs, 160 TAUs, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon R9 390 8G should perform much faster than the GeForce 8500 GT overall. (explain)
Texel RateThe Radeon R9 390 8G is much (approximately 4344%) more effective at anisotropic filtering than the GeForce 8500 GT. (explain)
Pixel RateIf running with a high resolution is important to you, then the Radeon R9 390 8G is superior to the GeForce 8500 GT, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transported over the external memory interface in one second. The number is worked out by multiplying the card's bus width by its memory speed. In the case of DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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