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GeForce GTX 260 vs Radeon R7 360

Intro

The GeForce GTX 260 uses a 65 nm design. nVidia has clocked the core speed at 576 MHz. The GDDR3 memory is set to run at a speed of 999 MHz on this card. It features 192 SPUs along with 64 Texture Address Units and 28 Rasterization Operator Units.

Compare that to the Radeon R7 360, which comes with a clock frequency of 1050 MHz and a GDDR5 memory frequency of 1625 MHz. It also features a 128-bit bus, and uses a 28 nm design. It features 768 SPUs, 48 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 360 100 Watts
GeForce GTX 260 182 Watts
Difference: 82 Watts (82%)

Memory Bandwidth

In theory, the GeForce GTX 260 should perform a small bit faster than the Radeon R7 360 in general. (explain)

GeForce GTX 260 111888 MB/sec
Radeon R7 360 104000 MB/sec
Difference: 7888 (8%)

Texel Rate

The Radeon R7 360 should be much (more or less 37%) faster with regards to texture filtering than the GeForce GTX 260. (explain)

Radeon R7 360 50400 Mtexels/sec
GeForce GTX 260 36864 Mtexels/sec
Difference: 13536 (37%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon R7 360 is superior to the GeForce GTX 260, not by a very large margin though. (explain)

Radeon R7 360 16800 Mpixels/sec
GeForce GTX 260 16128 Mpixels/sec
Difference: 672 (4%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 Radeon R7 360
Manufacturer nVidia AMD
Year June 16, 2008 June 2015
Code Name G200 Tobago
Memory 896 MB 2048 MB
Core Speed 576 MHz 1050 MHz
Memory Speed 1998 MHz 6500 MHz
Power (Max TDP) 182 watts 100 watts
Bandwidth 111888 MB/sec 104000 MB/sec
Texel Rate 36864 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 16800 Mpixels/sec
Unified Shaders 192 768
Texture Mapping Units 64 48
Render Output Units 28 16
Bus Type GDDR3 GDDR5
Bus Width 448-bit 128-bit
Fab Process 65 nm 28 nm
Transistors 1400 million 2080 million
Bus PCIe x16 2.0 PCIe 3.0 ×16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transferred across the external memory interface in a second. It is worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 260

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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