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GeForce GTX 550 Ti vs Radeon R7 360

Intro

The GeForce GTX 550 Ti uses a 40 nm design. nVidia has clocked the core speed at 900 MHz. The GDDR5 memory runs at a frequency of 1026 MHz on this card. It features 192 SPUs along with 32 TAUs and 24 Rasterization Operator Units.

Compare all that to the Radeon R7 360, which features clock speeds of 1050 MHz on the GPU, and 1625 MHz on the 2048 MB of GDDR5 RAM. It features 768 SPUs as well as 48 TAUs and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R7 360 4110 points
GeForce GTX 550 Ti 1897 points
Difference: 2213 (117%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 360 100 Watts
GeForce GTX 550 Ti 116 Watts
Difference: 16 Watts (16%)

Memory Bandwidth

Performance-wise, the Radeon R7 360 should theoretically be just a bit better than the GeForce GTX 550 Ti overall. (explain)

Radeon R7 360 104000 MB/sec
GeForce GTX 550 Ti 98496 MB/sec
Difference: 5504 (6%)

Texel Rate

The Radeon R7 360 should be quite a bit (approximately 75%) better at AF than the GeForce GTX 550 Ti. (explain)

Radeon R7 360 50400 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 21600 (75%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 550 Ti is superior to the Radeon R7 360, and very much so. (explain)

GeForce GTX 550 Ti 21600 Mpixels/sec
Radeon R7 360 16800 Mpixels/sec
Difference: 4800 (29%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 550 Ti

Amazon.com

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Radeon R7 360

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 550 Ti Radeon R7 360
Manufacturer nVidia AMD
Year March 2011 June 2015
Code Name GF116 Tobago
Memory 1024 MB 2048 MB
Core Speed 900 MHz 1050 MHz
Memory Speed 4104 MHz 6500 MHz
Power (Max TDP) 116 watts 100 watts
Bandwidth 98496 MB/sec 104000 MB/sec
Texel Rate 28800 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 16800 Mpixels/sec
Unified Shaders 192 768
Texture Mapping Units 32 48
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1170 million 2080 million
Bus PCIe 2.1 x16 PCIe 3.0 ×16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the bus width by the speed of its memory. In the case of DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 550 Ti

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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