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Radeon HD 7970 vs Radeon R7 360

Intro

The Radeon HD 7970 comes with a GPU core clock speed of 925 MHz, and the 3072 MB of GDDR5 memory runs at 1375 MHz through a 384-bit bus. It also is comprised of 2048 SPUs, 128 Texture Address Units, and 32 ROPs.

Compare all of that to the Radeon R7 360, which comes with GPU clock speed of 1050 MHz, and 2048 MB of GDDR5 RAM set to run at 1625 MHz through a 128-bit bus. It also is made up of 768 SPUs, 48 TAUs, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7970 8225 points
Radeon R7 360 4110 points
Difference: 4115 (100%)

Ethereum Mining Hash Rate

Radeon HD 7970 21 Mh/s
Radeon R7 360 10 Mh/s
Difference: 11 (110%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 360 100 Watts
Radeon HD 7970 250 Watts
Difference: 150 Watts (150%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7970 should be much faster than the Radeon R7 360 overall. (explain)

Radeon HD 7970 264000 MB/sec
Radeon R7 360 104000 MB/sec
Difference: 160000 (154%)

Texel Rate

The Radeon HD 7970 will be a lot (more or less 135%) more effective at texture filtering than the Radeon R7 360. (explain)

Radeon HD 7970 118400 Mtexels/sec
Radeon R7 360 50400 Mtexels/sec
Difference: 68000 (135%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon HD 7970 is a better choice, and very much so. (explain)

Radeon HD 7970 29600 Mpixels/sec
Radeon R7 360 16800 Mpixels/sec
Difference: 12800 (76%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 7970

Amazon.com

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Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 7970 Radeon R7 360
Manufacturer AMD AMD
Year January 2012 June 2015
Code Name Tahiti XT Tobago
Memory 3072 MB 2048 MB
Core Speed 925 MHz 1050 MHz
Memory Speed 5500 MHz 6500 MHz
Power (Max TDP) 250 watts 100 watts
Bandwidth 264000 MB/sec 104000 MB/sec
Texel Rate 118400 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 29600 Mpixels/sec 16800 Mpixels/sec
Unified Shaders 2048 768
Texture Mapping Units 128 48
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 4313 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.1 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be moved past the external memory interface in a second. It's worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Radeon HD 7970

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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